How many humanoid species are cross-breedable in your campaign?


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In my settings, humans seem to have the "magic" gene that can mix with most others.
Half-elves, half-orcs, half-dwarves (heck even half-halflings, half-gnomes, half-goblins, and half-ogres are possible). However, half-whatever is rare. Half-orcs are the most common cross in many of my settings. Most races tend to keep to themselves.

Of course, in one setting, I ended up making a kingdom of half-elves... I laugh at myself for that.

edit: On second thought, if the half-elves breed true (half-elf + half-elf = half-elf) then it can happen. So I stop laughing at myself and go back to work.
 
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Only humans and elves, but that is based of an ancient plea and miracle that resulted by it. Half Elves are their own race now and have a nation, though currently it is conquored. There is a race referred to as Half Giants, but they are not truel half anything being their own own species.
 

Dragonbait said:
In my settings, humans seem to have the "magic" gene that can mix with most others.
Half-elves, half-orcs, half-dwarves (heck even half-halflings, half-gnomes, half-goblins, and half-ogres are possible). However, half-whatever is rare. Half-orcs are the most common cross in many of my settings. Most races tend to keep to themselves.

Of course, in one setting, I ended up making a kingdom of half-elves... I laugh at myself for that.

edit: On second thought, if the half-elves breed true (half-elf + half-elf = half-elf) then it can happen. So I stop laughing at myself and go back to work.

I have one of these as well. Khemet (a pseudo-ancient-egyptian land) has an aristocracy descended from elf and human stock. Since they generally marry only other aristocrats they have effectively become a sub-race with half-elf stats. Actually a Khemetite NPC is engaged to one of the PCs (a human) which ought to go over big back home since they are very into "preserving the bloodlines." :)
 

In my homebrew, there are no small races, which means, no need to explain anything.

Humans, elves and trolls (orcs) can hardly ever successfully interbreed, and if it happens, the results are something special (definitely not a PC race).
 

Depends on the campaign, but I'm currently leaning towards no "Half-" anything and replacing that with some kind of Bloodline feat system...with no "Undead Bloodline" either. Exceptions would include beings that are obviously closely related.

My rationale is that speciation is just as true IMC as it is in real life, but that "when the world was young and magic was everywhere" there were powerful spells that allowed various miscegenations to occur. Now, that magic is lost to mere mortals, and only powerful outsiders (lesser gods or stronger) have the ability to let such mixtures occur.
 

Vorput said:
I guess I'm in the minority here, and while it's only ever rarely come up- I allow most all bipedal humanoids to mate with each other. Any race in the phb certainly.

This has never really come up, but I'd probably say that if it can breed, it can crossbreed. I like to encourage new ideas as much as possible, probably because my fantasy background more or less bypassed Tolkien and his descendents and draws on more outré works.
 

Kafkonia said:
This has never really come up, but I'd probably say that if it can breed, it can crossbreed. I like to encourage new ideas as much as possible, probably because my fantasy background more or less bypassed Tolkien and his descendents and draws on more outré works.
So you're the one responsible for the owlbear!
 

For some odd reason, it's generally accepted that humans share enough genetic similarities with orcs and elves to be able to produce viable offspring who can likewise reproduce.


Tolkien.

Or, more accurately, some of the old European fairy tales and legends from which JRRT drew inspiration.
 

They can all crossbreed. However, one of the two parental lineages takes precedence. So you can play a Half-Orc/Half-gnome, but you only get the racial benefits of either Orc or gnome.
 

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