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Somewhere in the 3-6 range, probably, but we've got one DM for whom fights often last 10+. Last week it was 14 rounds, I think. The long fights are a blast.
I hate DMs that try and say 'You cant do that because the middle aged accountant at my medieval reenactment group cant do that'. My reply is always (glancing at the Wizard player) 'I bet you that accountant cant shoot lasers out of his fingers, animate the dead and fly either?'
@Flamestrike
What poundage is the bow the girl is using. Definitely not the same as a medieval war bow which is what the game is modeled on.
I like some semblance of reality in my games. I call it action movie reality.
Remember; a Fighter, Barbarian or Ranger can pretty reliably kill a Grizzly bear from around 3rd level onwards, with nothing more than his bare hands. From 5th level, they're all but assured of victory.
You're dealing with fictional superheroes capable of shooting lasers out of their elbows or making pacts with demons, or bringing people back from the dead, or shooting and reloading a crossbow 8 times in a second, or beating a grizzly to death with their bare hands, or poking a Balrog to death with a spear and not breaking a sweat, or getting so angry they can fly, or shapeshifting into elemental forms or wildlife, or becoming good enough at Kung Fu they can enter the Astral plane, or kill a man with they've touched from across the room hours later etc etc.
I mean, that's the baseline for the 'reality' we're speaking of here.
The idea of dexterity based attacks is accuracy over power. However, there is a bow in a WotC adventure located in a monster description that allows a high strength character to deal 2d6 + your strength modifier as the damage with their bow. If you have a high strength PC (Gauntlets of ogre power), you might use such an oversized bow if you kill this villain.When it comes to archery ... I have a lot of issues with it's implementation in 5E. Like, yes, you can fire quickly but what's the draw weight? Then that goes back to should strength be required for bows and so on. Standard longbows had draw weights of 120 lbs with some historians estimating 150 to 180 lbs. The strength needed to pull was so great that it deformed the skeletons of archers over time.
But it's D&D. I don't get too caught up in realism as long as it conforms to basic action movie reality.
The idea of dexterity based attacks is accuracy over power. However, there is a bow in a WotC adventure located in a monster description that allows a high strength character to deal 2d6 + your strength modifier as the damage with their bow. If you have a high strength PC (Gauntlets of ogre power), you might use such an oversized bow if you kill this villain.
You're dealing with fictional superheroes capable of shooting lasers out of their elbows or making pacts with demons, or bringing people back from the dead, or shooting and reloading a crossbow 8 times in a second, or beating a grizzly to death with their bare hands, or poking a Balrog to death with a spear and not breaking a sweat, or getting so angry they can fly, or shapeshifting into elemental forms or wildlife, or becoming good enough at Kung Fu they can enter the Astral plane, or kill a man with they've touched from across the room hours later etc etc.
I mean, that's the baseline for the 'reality' we're speaking of here.