Wombat
First Post
In my current campaign, everyone has at least 2 characters. All the characters (current and future) belong to the same institution, thus it is easy to drop in a character at any point. This means the game is not focused on a single individual or a very loosely allied group of people, but rather the general fate of the larger group. I blatantly stole this idea from Ars Magica 
With this being said, it is still upsetting when a PC dies. Sometimes interesting plot threads are lost. Sometimes important information is lost, if the PC forgot to pass it along. And of course there is the loss of a hero.
Still, as a GM, I can manage this.

With this being said, it is still upsetting when a PC dies. Sometimes interesting plot threads are lost. Sometimes important information is lost, if the PC forgot to pass it along. And of course there is the loss of a hero.
Still, as a GM, I can manage this.