hawkeyefan
Legend
Same.
In fact, the whole group (around 10 people) have or currently run games save for one who is fixing to run something this summer. And this is the second group I've been in like that, having moved states. And some of the new players we've picked up came from similar gaming backgrounds. So not exactly a rarity.
Yeah, I can understand the need for some level of control from the aspect of game facilitation... someone has to play the antagonists and other characters, and make decisions about what happens in response to player decisions and all that.
But this idea of GM as storyteller in conjunction with discussion of GM control... that would seem to imply a whole other kind of control.