How much for normal items (house, boat, etc)

tacroy

First Post
Just wondering where I would find prices for normal but big things, like a boat or a house?

A house specifically cause a player wants to buy one! Thanks!
 

log in or register to remove this ad

Adventuring gear in CB (from PHB) has a sailing ship for 10k gold in it.

House... well that's a huge range. A house in downtown Sharn/Waterdeep vs in a hamlet in the middle of nowhere is much different. Also, the size makes a difference in cost.

Now, I'd just make it a story award, maybe the players receive a deed as reward from the local baron for their efforts in the area. Lots of plot hooks, and they have to pay taxes now so the baron's got a win/win (collect revenue from them and have powerful allies living there he can likely call on as needed).
 

Not to sound 'duh'ish' but it costs whatever you want it to.
As a rough rule of thumb then multiple the yearly income of the person living in the house by around 10-20 and that'll give a ballpark to work with.

I can give you an pertinent example from my current campaign.

Two sessions back one of the charcters inquired as to real estate for the group (5) and their followers (10). The price at the time was around 50-100 gold a month to rent a warehouse and several thousand to buy.

They got sidetracked by questing and when they got back to town he sent a servent out to find a house.

They were about to buy the house, a semi noble's residence really, not a simple house for 2500 gold down from 3500 initial asking price. The price is a lot lower than it typically would be as people are desperate to get gold to buy passage out of town.

Again quests got in the way before they could finalize the deal.

In the middle of last session, after killing a town councilor aligned with evil forces they were tasked with insuring the councilor's residence had no remaining taint of evil by one of the other councilor's (he was the employer of bandits that were stealing his own gold from his ships as they came downriver and the bandits captured the group and tried to sell them to slavers so he's trying to garner favor as he knows the party knows he was behind the gold thefts)

So my several thousand and 3500 and free are a result of the town's prosperity level, it's current situation (under siege) and the group's deeds.

That may not be much help but really the best answer I can give you is, whatever fits the setting and the desired domicile.
 




Whatever amount you choose, make sure it's trivial compared with, say, the price of the character's next plus on his weapon UNLESS you as a DM are committed to making it matter to the game.

The key is that someone who is buying story items (ie - houses, boats, apple trees) shouldn't be penalised in combat for doing so.

Personally I wish there was some sort of advantage that a player could gain from these sorts of purchases: something like "You gain a story point. Story points can be spent just like action points, and you may spend a story point in addition to any action points during a single encounter, but not during the same round as an action point is spent. Only one story point may be spent per encounter. Story points recharge when you meaningfully interact with whatever it is that you spend the money on. You start with one such item, and may more such item per 5 levels, and the price is the price of a magic item of your level".

They also need some sort of major penalty for getting them hurt or damaged: ideally the DM should be able to potentially threaten the asset, and for there to be a real in-game penalty to it's loss.

So, at level 1 I get a story point and something that it ties to. I decide my adventurer has an elderly grandfather who used to be an adventurer, too old to adventure any more. We go off to slay the kobold menace, and during an encounter I spend 1 action point, then next turn I spend my story point. We have another encounter, and after that I get my action point back, but my story point is still spent.

We eliminate the kobolds and return home. I go and visit my grandfather, telling him an epic tale of how we vanquished the kobolds, and presenting him with a keepsake I took from the kobold leader. I regain my story point.

At level 5, I could buy another story item, but I choose not to.
At level 7, I spend the price of a level 7 item and buy a hunting lodge. I now have 2 story points, and whenever we have downtime, I go visit my grandad and tell tall tales, and then take some time off hunting in my lodge.
At level 10, I hire some people to maintain the lodge and train a cadre of rangers there. My downtime is spent visiting grandad, hunting and training new rangers.
At level 15 I choose not to get anything.
At level 21 I choose to build a hunting reserve, and buy 2 points at once.

And so on and so forth.
 


Pets & Sidekicks

Remove ads

Top