D&D 5E How much Forgotten Realms have you used in your games?

Dalelands
Iraebor/Sunset mountains
Moonsea
Aunoroch

But I don't really use FR anymore, and I've got way more material than I will ever need. My version is pretty much a homebrew based on the OGB and a few choice bits from later editions.
 

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Very little. I used the Sword Coast when I ran Hoard of the Dragon Queen, but since the PCs basically failed, there's been a draconic apocalypse. So now, whenever they go there in our current Spelljammer game, they avoid that part of the world like the plague. They've been to Kara Tur once, and that's about it. Technically, the Rock of Bral looks down upon Faerun, so they see it quite a lot, but they don't visit, even the surviving PCs from HotDQ who are now part of a spelljammer crew.

I guess it's more of a background element for my campaign, rather than an important part of the setting.
 

We have played several campaigns in FR

Our longest running has spanned Faerun from the Dales, to Vaasa, Waterdeep and Tethyr
Another was based around the village of Halendos in Aglarond
A campaign set almost entirely during the fall of Ched Nesad
Returning to the Shining Plains after the end of the Spellplague
A campaign of thievery set entirely in Waterdeep
An elven campaign set in the High Forest
An expedition focused campaign based in Amn but journeying to exotic locations like Chult and Mulhorand
Various 5e modules like Murder in Balders Gate, Hoard of the Dragon Queen and Princes of the Apocalypse
 

Hm, judging from the responses so far, very few people actually play in FR. I hope WotC knows this :heh:

It doesn't matter how many of us PLAY in the FR, just how many books sell.
Base Rules book wise - phb/dmg/monster volumes - as long as its fairly generic I don't give a kobolds crap what flavor they use.
For me not to buy a rule book it has to focus on something doesn't apply to my game. For ex: I'm sure someday they'll print a Psionics book. But I won't be buying it.
Adventures? Pretty much the same opinion. 1st I'm looking for good/interesting adventures. A distant 2nd comes worrying about ease of plugging it into some other setting than what it was initially written for.
 

Not much. I run the APs but we pretty much ignore that they are set in the FR, or that there is more there than what we care about.

FR is hard to run without feeling intimidated by the vastness and the people who feel there is only one right FR and that if you get something wrong.... blah blah blah.

One of the reasons I'm so happy WotC refuses to publish a FRCS etc.

I wish TSR/WotC ignored the books as far as canon in the game was concerned. The books should be what actually happened in your FR game, just the kinds of adventures that could happen with your imagination. The inclusion of all that extra novel stuff ruined FR for me.

It's like in SW, at one point all the novel stuff was canon but I just ignored most of it anyway. And then the new movies really ignored it. Like they should have. And like the in-game FR setting should have.

EDIT: I would love, love, love to run a campaign in Al-Qadim. I recently picked up all the box sets on ebay ($25 each or so... cheap!) and they are all great. Why didn't I get these in the '90s? What was I thinking? That setting is dynamite.
 

I used Forgotten Realms as a setting mostly since 2001. But I have not really adhered to the canon, only using it as a starting point, stage setter, and maps.

In the past I have used:
The Dalelands
The Great Rift
The Dragon Coast (Gulthmere Forest mostly)
The High Forest/The River Delimbiyr (born from the starter dungeon at Loudwater in the DM's Guide)
Amn
The Wealdeath


Currently I am running a campaign in the Moonshae Isles.
 

I wobble back and forth between the Realms and various homebrews, for the most part (with 2e dalliances in Ravenloft, Spelljammer, and Dark Sun). Going back to the grey box, I've run campaigns in Waterdeep and the surrounding area, Shadowdale, and Halruaa. Oh, and below the ground, in the Underdark. That's not that much, not really, though there've been a number of longstanding campaigns set in Waterdeep. For a number of reasons, that city really spoke to me early on.

I've always wanted to run something up in the Bloodstone Lands, but haven't gotten to do so yet.
 


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I use forgotten realms more as a player than as a DM. As a DM i use lake of steam or border kingdoms. Love the region. Not the top of the pops, but really singular and not much lore so i can imagine and create a lot.
As a player though i love backstories, so i usually came from somewhere far the campaign territory and tell how i came there. I made chars from almost everywhere i guess.
 

I've used FR for my two longest running 5e campaigns: ToD and OotA, both heavily modified. Until 5e, I stayed well away from the Realms, but I inherited the ToD game from a friend and decided to try out my first Realms campaign. In both games I pretty much ignored canon and treated the setting as my own. The actions of the PCs drive the game and I've adjusted he levels of the NPCs and world at large to be more inline with Eberron's expectations.

For example: in Rise of Tiamat, I took the fact that the factions were willing to work together to stop the Cult of the Dragon to mean that the threat it posed was UNPRECEDENTED. Why else would the Lord's Alliance, Harpers, and Zentarrim work together? The devastation caused by hundreds of chromatic dragons, driven to murderous rage by the Dragonhorn and Tiamat's return, ravaged everything from the Sword Coast to the Sea of Fallen Stars. Forests burned, waterways were poisoned, evil humanoids came out of the woodwork to exploit the destruction, and undead proliferated. The heroes might have stopped Tiamat, but ruined countryside led to a refugee crisis in big cities like Waterdeep and Balder's Gate. Famine, pillage, banditry, and the like plagued the Realms. And then someone summoned every demon lord from the Abyss into the world...
 

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