How often are PCs raised?

What percentage of your PCs have been revived in a D&D campaign?

  • 10%

    Votes: 49 39.2%
  • 20%

    Votes: 21 16.8%
  • 30%

    Votes: 18 14.4%
  • 40%

    Votes: 2 1.6%
  • 50%

    Votes: 10 8.0%
  • 60%

    Votes: 5 4.0%
  • 70%

    Votes: 4 3.2%
  • 80%

    Votes: 5 4.0%
  • 90%

    Votes: 2 1.6%
  • 100%

    Votes: 9 7.2%


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I don't understand the question.

Are you asking what percentage of DEAD characters come back

or are you asking what percentage of ALL characters die AND THEN come back?

60%+ of characters who die in my campaign end up being brought back, but only about 10-20% ever get killed in the first place.

Out of every 100 PCs in the campaign, I'd say that 15 die and 8 of those come back.
 

Of characters I've played only one was raised and then only once so less than 1%.
My characters seldom die, unless it is a TPK.
When they do die, I make a new one.

Of games I'm playing in right now
In one group we've had 3 of the 9 characters raised a total of 5 times.
In the other we've had 4 of the 9 characters raised a total of 7 times before the final TPK.
 

Hmmm. I eventually settled on 20%, although the only PC I've had die was using the Phoenix Something-or-other spell from BoED that automatically raises you, and the one character I've had die when I was GMing stayed that way.

We play with normal to high magic, but with next to no ressurrection possibility as one of our GMs considers it 'too much trouble'. Of course, he than gets around this via use of a rather broken spell, but...

Yeah. I can only think of once when we had PCs resurrected.

However, it was _literally_ the entire party, resurrected by the DMPC.
 

I voted 20%.

I've noticed a breakpoint in character levels. Fourth level or less, the players pull out the dice. Fifth to ninth, they often cough up the items and the favors to get the person raised. Tenth and higher, they have the means or the contacts to have it done. At higher levels, the allure of a new character concept is overwhelmed by the attachment to the character.
 

Three have died in the last year. Only one was raised owing to the owner wanting to keep him alive. Of the other two, one player left the game (a unanimious thumbs down was given to his being raised), and the other guy wanted to start a new character, so one-third.
 


in 3.x it would be around 15% of the chars to be brought back from the dead.

One high level (17-21) party in 2nd has 100% with on avarage 4 deaths a session in a 6-7 person party. we almost made a ressurectomatic to keep up with the incredible death toll of that campeign. The mage priest was inhabiting his 3rd body to be abled to cope with the strain of resurections. In afterthought he should have been called Kenny.
 


Quasqueton said:
Someone always wants an option not listed. Never fails. I fully expect someone to want an option greater than 100% because a character got raised more than once.

Well, someone always wants to answer a poll who shouldn't. I once posted a poll asking to rate a book on a scale of 1-10. An option for "I haven't read the book" had to be added because of the number of requests. If you hadn't read the book, why do you need to vote?

However, in this case 0% is quite a legitimate answer. It's not like someone's asking for 5 2/3% or something. I've never had a character brought back from the dead in my campaign, and I need a 0% answer.
 

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