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How often do you practice?

kenobi65 said:
Schroedinger's dice. Nice. ;)

Might help explain why it's so hard for a commoner to kill a cat. :\

But I digress. Back to the training issue at hand, so to speak ...

How many of you 'pop' your knuckles at the gaming table? Have you noticed whether it affects your dice rolls?
 

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sneer

[doug douglason]Every elite gamer *knows* each die in a set has only so much "Rolling Mojo" to use up until the dice become useless. Wasting rolls outside of the game is foolish and futile.

A pair of better questions would have been "How often do you attempt to recharge your dice's "Mojo", and which methods do you use?".[/doug douglason]
 

Drowbane (and everyone else), I'm trying to keep this thread focused on legitimate science and training techniques, not superstitious nonsense. A little levity can be useful, but let's not stray too far afield.
 

Driddle said:
I've noticed that my d20-rolling results are slowly improving as long as I make sure I take time to hold the die in my hand the same way and toss it with exacting precision each and every instance. And I've only been practing 30 minutes a day three days a week for about a month now. By spring I'll be unstoppable!?
That's called cheating in my book. I have a friend who can throw 2d6 with any number combination you want at will. In fact, that's why casinos require that you throw craps down the length of a 10-foot table and bounce the dice once off a back wall: to prevent this very style of cheating.

Dice are supposed to be random. If you do anything to knowingly modify the distribution of results away from even, you are cheating.
 

jmucchiello said:
Dice are supposed to be random. If you do anything to knowingly modify the distribution of results away from even, you are cheating.

Dice aren't about getting random numbers; they're about getting high numbers (unless, of course, low is good) :cool:
 

I can do that with flipping coins; takes me a few tries to get a feel for the coin, but after that, I can reset it and always pick the side that it lands on.

Never bothered to try it with dice. I could, I suppose, but what's the fun in a game like D&D if you could control the dice?
 

jmucchiello said:
That's called cheating in my book. I have a friend who can throw 2d6 with any number combination you want at will. In fact, that's why casinos require that you throw craps down the length of a 10-foot table and bounce the dice once off a back wall: to prevent this very style of cheating.

Dice are supposed to be random. If you do anything to knowingly modify the distribution of results away from even, you are cheating.

I suppose that you also don't allow so called "performance enhancing" dice at your table, either... Sheesh.

Later
silver
 



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