Akrasia
Procrastinator
DMScott said:That's nice. It's still not in the rulebook, and thus an omission from same rulebook. As such, I don't think it's out of bounds to note that multiclassing is not in the rulebook.
No it is not 'out of bounds' at all, and I expressed my disappointment about this fact earlier in this thread. I also pointed to the ways in which TLG is trying to address this problem.
If this is the only 'incomplete' aspect of the rules that you can point to, then I think you are grotesquely exaggerating when you claim that C&C is 'not viable' and merely a 'fad' aimed at nostalgia.
DMScott said:Again, that's nice. It's still not in the rulebook, and thus noting that you don't get a bestiary in what some folks have been billing as a "complete" game doesn't seem especially out of bounds to me. YMMV.
C&C is a complete game in exactly the same way that D&D is. Both systems have PHBs that lack bestiaries. Why exactly is C&C 'incomplete' whereas D&D is 'complete'? Please explain the difference here.
(In fact, with C&C you only need two books -- the PHB and the MT volume -- not three.)
DMScott said:If the D&D PHB were put forward as a complete, rules-light system that captured the feel of some other game, then such critical omissions would indeed be knocks against the PHB.
Sorry, but you are just flat out wrong here. :\
The C&C PHB only purports to include all the rules players need to play -- plus some advice for GMs on how to run their games. It is no different than the D&D PHB in that respect (except that it also includes advice for GMs).
DMScott said:.... What that has to do with C&C, I don't really know, but presumably it's important to you to know these things.
It is important because your criteria is either inconsistent (one standard for D&D, another for C&C), or based on faulty information.
DMScott said:Well, let's see. My "claims" are that the rulebook is not complete and lacks various important rules systems. You "corrected" me by showing that the rulebook is not complete and lacks various important rules systems. And you then decided to throw in a bunch of dismissive statements about how my claims lack substance, even as you're agreeing with them. Hmm, sounds like affecting a superior attitude to me.
Unless you plan to - for the very first time - point out some factual inaccuracy in what I've said, I think it's best to just leave it at that. Have fun.
I agree that C&C lacks ONE important rule: viz. multiclassing rules. If that is a 'deal breaker' for you (despite the upcoming pdf, despite the fact that it is easy to house rule this ommission, yada yada), then fair enough.
However, I am still waiting to see how your use of the plural 'rules systems' in reference to what is missing from C&C is in any way justified.
Or why the fact that the C&C PHB lacks a bestiary is somehow a huge blow against the game, but for some reason is not a blow against the D&D PHB.
Or how C&C is 'not a viable game' but merely a 'fad' (your words), despite being supported with a future products, including a number of modules (including the original Castle Greyhawk)...
Please feel free elaborate anytime.

(And I apologize in advance for the snarky tone.)