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How Quickly is C&C Catching on?


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Jackal42

First Post
I've heard that the phb is saddle stiched but, honestly, beyond that I don't have the knowledge to back it up. One of the playtesters passed this information around (not the Trolls, so if it's not accurate don't give them grief) and it's a source I trust which is the best I can do really. Well, other than tell you, no matter how the book is bound, it's done very well and is more durable than most books you see on the market today. So, either way, it's a bargain at $20.

The encumbrance system gives each character an enecumbrance value based on strength (8 + str modifier) and each item an encumbrance number. This number takes into account weight as well as how large something is, etc. So while you are told how much weight your character can carry or lift the weight of an item doesn't determine encumbrance (so no more str 18 warriors walking around with a chest of gold, two sets of armor, and a dozen weapons all without any penalty). Wearable items have a reduced encumbrance when they are actually being worn and items made to carry other items reduce the total encumbrance they are carrying.

For example, cloth gloves are enc 1 but if you are wearing them they are reduced to enc 0. And a small pouch can hold 1 enc worth of material but as it reduces the enc total it carries by 1 anything you put into a small pouch (rogue's tools or holy symbol for example) becomes enc 0.

It's simple, fast, generates low numbers that are easier to keep track of, and it works better than just basing what you can carry on weight. Now I will note that it still requires the use of common sense by the CK but to a much smaller degree than any other system I've ever encountered. :)
 

Turanil

First Post
I think that someday I will throw money in the C&C PHB, that and Hackmaster. So I will have a rule-light and a rule-heavy D&D. :D (Except that I am tired of D&D and now play only d20 something...).
 

mattcolville said:
Then, I think, "D&D3 is pretty simple. It's just got a lot of rules." I *like* the fact that I can find a rule that tells me the radius of light shed by a torch. It's not complex, it just has answers for all the questions players have asked over 30 years.
1e PHB p 102: torch 40 ft radius, lasts for an hour
2e PHB (early printing) pg 118, 15 foot radius, 1/2 hour duration
 

rycanada said:
I think that was the clincher; if C&C had been a d20 game, then it would have got me, despite some of the quirkiness.
What does this mean? C&C is a game based on the d20 rules. It is not, however, licensed under the d20 logo. What part of being a d20 game would have preferred?
 

Henry

Autoexreginated
I may wind up picking it up myself; I'm suitably interested in C&C, and the Greyhawk (Zagyg) castle series, so it may yet find use, at a gameday if nothing else.
 

VorpalBunny

Explorer
Henry said:
I may wind up picking it up myself; I'm suitably interested in C&C, and the Greyhawk (Zagyg) castle series, so it may yet find use, at a gameday if nothing else.

I bought it originally because I was very interested in Castle Zagyg, and wanted the rules set behind the adventure. Now, after reading through it I want to run this RIGHT NOW, Zagyg not withstanding.
 

cleaverthepit

First Post
As this is not the place for me, I am only going to comment on a few things. The harback PHB is smythe sewn. This means that each signature is sewn onto the case and the case glued onto the backboard. It has significant durability. The cover is glossy to increase durability. For the second printing, we are considering a matte cover and even better stiching - stitched to the backboard. However, these raise the price of the production so will have to examine potential sales befor going this route as we will not increase the price of the book itself.

As a second point, the game, from our perspective (meaning TLG) already has legs and will continue to be supported.

Davis Chenault

 

National Acrobat

First Post
Not at all like 2E

(Psi)SeveredHead said:
I'm skeptical, sine what I heard indicated it's too close to 2e.

The ability score system of C&C is at it's core, and I don't like it. (No bonuses until 15... ew.) Plus I'm spoiled by feats... even if it's just core feats.

It's not even remotely like 2E at all. Not even close. No proficiencies, no weapon slots, no specialist wizards or specialist clerics, etc. It's an OGL version of 1E. The ability score bonuses start at 13, not 15.

My whole group devoured the PHB when I got it, and all six of them got their own. Both my campaign, and the campaign of the other DM in the group (we alternate running) have switched from 3.0 DnD to C&C, everyone loves it.
 

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