Storminator
First Post
Apparently it is complicated enough that you don't have it right (or I am simply misunderstanding you). It is a reaction so the enemy gets to move in and attack the PC and then the PC gets to attack the enemy with its readied action. However, if you wanted to try and attack the enemy before the enemy attacked you with your readied action the only way I can see it happening is if you had reach (or a ranged weapon) and the monster started one square away from you. Correct me if I am wrong.
Um... you are wrong. You set your readied action to attack after the enemy move. The enemy plans the following sequence: 1) move adjacent 2) attack. With your readied action this sequence becomes 1) move adjacent 2) IMMEDIATE REACTION readied attack 3) enemy attack. No reach weapon required.
I'll try and clean up my question so I can get some better opinions on the questions:
Can you say nebulously, "If it attacks or moves I attack it"?
If you have multiple triggers which one of the two possible outcomes in the readied action bullet points could/would it fall under?
Readied actions aren't always the tool for the job. If you want to attack before the enemy does anything, why don't you just attack?
Do you have to say I attack it with a specific power or can you say I attack and then use a power at that point?
I would let a player do either, but I think this question kind of muddies the waters of the order of operations. Is this part really the heart of what you aren't getting?
If the trigger is movement do they get attacked when about to move out of the square but are still in the square or do they move one square and then get attacked by you?
If the trigger is movement, they'll move at least one square first, since your action is an immediate reaction. This makes sense, because you have relinquished the initiative to see what they do.
To interrupt an enemy can you call for a specific square or squares of movement or range or does it have to be the first square they move out of? Furthermore would this fall under immediate reaction or Interrupting an enemy bullet point?
If you train your bow on a goblin, can you wait until it gets close to you before you shoot or do you have to shoot when it begins to move out of its initial square.
You can call for a certain square (I shoot him if he steps on this square), a certain number of squares (I shoot him if he moves 1 square, or I shoot him if he moves 2 squares), or a condition (I shoot him if he moves adjacent to any of my allies). Once the condition you've called for is met your readied action happens. So in order of my examples, you shoot him after he steps into the square, after he moves a single square, after he moves 2 squares, or after he moves adjacent.
If you want to shoot the first thing that comes around the corner. Could it simply come around the corner, see you, move in and attack you, and then because it is a reaction you attack after that? You did not see it before it moved out of its initial square and you cited something coming around the corner and not its movement from that initial square.
It comes around the corner, which meets your readied condition, you shoot it immediately after that, then it continues to move up and attack you.
Speaking of the before it moves out of the initial square to interrupt is that even right?
I'm sure this line makes perfect sense to you. Not to me.
This has been an argument in the group for weeks.
I think most people simply handwave it, than play RAW.
I don't think the RAW is that obscure. But then again, we usually just attack things on our turns.

PS