As a D&D player, I've been in a similar situation to this Far Verona scene and it's just the worst gaming experience I've ever had.
Same, I had something similar happen in one of the first campaigns I was ever playing in.
It was the summer of 1998, playing an AD&D 2e Planescape game. It was only my 2nd time PCing in a campaign.
The DM was my new roommate, someone I'd met in college and we'd agreed to get an apartment near campus together. He was a relatively experienced player (as in he'd been playing and running D&D for about 6 years, compared to about 6 weeks for me), we were both circa 19 years old and in college.
On one of our early adventures, our party ended up stuck somewhere on the outer planes (I don't recall which one) and the only portal back to Sigil was kept by the Sensates, and they'd only let our party through if at least one member of the party was a member. . .but every other player had already chosen a faction. My character hadn't formally declared membership in a faction yet, but was leaning towards joining the Guvner's. Since my character was the ONLY one that was eligible to join, the plot pressure to join the Sensates was high.
Well, it was out of character for my PC to join that faction in the first place, then he puts me on the spot saying that to join you have to have some kind of memorable or unique experience to share with the Faction via their little magical memory crystal devices. Everything from my character's backstory or adventures I could come up with wasn't good enough. . .but then the DM had the Sensates tell my character that they'd arrange for suitable experiences to qualify for membership, just sign this pledge to join. . .
. . .so, feeling the heavy railroad of plot, my character signed the pledge.
The DM then tells me that was a magically binding contract that my character can't reneg on, and it was broadly worded to let them do anything to my character that wouldn't cause permanent harm (and they'd heal any non-permanent harm) as long as it would create experiences sufficient to allow membership in the faction, as long as I join the faction afterwards.
. . .and of course, the "experiences" the DM had in mind were sexual. Cue the DM going into deeply uncomfortable details with the sexual encounters my character was now compelled by that magical contract to participate in. When I didn't volunteer details of what my character was doing, the DM narrated instead what my character was magically compelled to do.
. . .and at the end, the DM just briefly closed up by saying when it as done, they opened the portal and we all went through back to Sigil.
The scenes were a mix of same-sex and opposite-sex encounters, couple and group sex, bestiality (using shapeshifting where one partner would turn into an animal) and magically-augmented BDSM, as the DM essentially narrated his D&D fetish fiction for about 10 minutes.
I was disturbed and nauseated by the whole experience, as the DM played it off as a normal part of D&D.
I found out later he'd set it up intentionally, making me play out that sexual scene in front of our friends as some attempt to "loosen me up", he saw me as too uptight and straitlaced, that he thought roleplaying out some kinky sex scenes in front of our friends in a D&D game would actually be a
good thing and would help me grow as a person and become more mature.
It was wrong on so many levels.