How to break old school Monty Haul players?

On the non-gaming angles, I think everyone has given you good communication advice: talk about it, and if you can't work it out, take your gaming elsewhere.

From the in-game angles, I like BlackMoria's suggestions, but then I'm a huge Moorcock fan.

I would also suggest that you apply the classical old school Monty Haul breakers: dig out your old issues of The Dragon, and read up on Jim Ward's Monty Haul adventures: he describes characters being pitted against the German High Command, thrust into Metamorphosis Alpha (well, Col_Pladoh did that one), roasted by the drow, etc., etc., etc.

And don't forget, there's always the Tomb of Horrors. Or Isle of the Ape. Or Necropolis. Or Rappan Athuk. Or whatever other high level evils you cook up on your own.
 

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