Lanefan
Victoria Rules
Absolutely; and that's what - in absence of any other background or evidence pro or con - random dice rolls are for. Maybe you do know what's up; or you've been here before; or you've heard about trolls around a campfire somewhere. Maybe not. But I absolutely disagree with the notion of simply being able to assume the character knows these things just because the player knows.My issue as a player is: Who are you to say what my character knows or doesn't know? Maybe I've been to this area before. Maybe I met a man that told me about trolls and fire.
People get struck by lightning, sometimes even from a clear sky without warning. Given that, how often do you (or I, for that matter) prepare for it before going outside?It's not about likelihood. People get struck by lightning. Airplanes crash. Just because there is a small probability of something happening doesn't mean it didn't or that my character should be judged on how likely it is that someone would know that or do that or have been in that situation.
Didn't think so.
Lan-"clear-sky lightning: the ultimate real-world 'gotcha' event"-efan