doctorbadwolf
Heretic of The Seventh Circle
So, it’s a classic move. You disarm or disorient an enemy with a strike, and then grapple them and spin around, putting their body in the way of an attack meant for you.
Feels like something a Battlemaster Fighter or a Monk should be able to do, but what are the best mechanics for it?
My first thought is as a reaction, grapple a creature within 5ft of you. If you succeed, you move them to a position also within 5ft of you, and the attack is made against them? Or the attack is made with disadvantage and if it misses it hits the grappled creature?
Thoughts?
Feels like something a Battlemaster Fighter or a Monk should be able to do, but what are the best mechanics for it?
My first thought is as a reaction, grapple a creature within 5ft of you. If you succeed, you move them to a position also within 5ft of you, and the attack is made against them? Or the attack is made with disadvantage and if it misses it hits the grappled creature?
Thoughts?