BlackMoria
First Post
Play out the battle concerning her location and any foes and allies in the immediate area.
Handwave the rest of the battle with descriptions of how the battle is unfolding. Make it up with a eye to making the battle dramatic and cinematic. Her fate becomes her small forces fate. If she does well, describe how her forces is doing well and pushing back the enemy. If she struggles during her little piece of the battle, describe how the battle around her is uncertain and brutal. Obviously, if she is losing, describe how her small army is being pushed back, casualties are heavy and it looks like her army is about to rout off the field of battle.
Win or lose, you can give the number of casualties at the end of the battle. Just make it up the number of dead and wounded based on how you want the story to unfold (ie. if you want her to continue using her forces, make the overall casualties light. If you don't want her tromping around the country with a small army, make the casualties heavy, which should give her pause as to what to do with her depleted army.
You don't have to play out large battles like a war game. Just make it up and have the battle unfold how you want for your overall story and the right amount of dramatic tension to make it exciting.
Handwave the rest of the battle with descriptions of how the battle is unfolding. Make it up with a eye to making the battle dramatic and cinematic. Her fate becomes her small forces fate. If she does well, describe how her forces is doing well and pushing back the enemy. If she struggles during her little piece of the battle, describe how the battle around her is uncertain and brutal. Obviously, if she is losing, describe how her small army is being pushed back, casualties are heavy and it looks like her army is about to rout off the field of battle.
Win or lose, you can give the number of casualties at the end of the battle. Just make it up the number of dead and wounded based on how you want the story to unfold (ie. if you want her to continue using her forces, make the overall casualties light. If you don't want her tromping around the country with a small army, make the casualties heavy, which should give her pause as to what to do with her depleted army.
You don't have to play out large battles like a war game. Just make it up and have the battle unfold how you want for your overall story and the right amount of dramatic tension to make it exciting.