How to ensure a Beguiler's survivability?
Make friends with/thralls of large, beefy warrior types and keep them between you and harm.
Make friends with/thralls of large, beefy warrior types and keep them between you and harm.
How to ensure a Beguiler's survivability?
Make friends with/thralls of large, beefy warrior types and keep them between you and harm.
That's when you realize how much of a joke the concept of a tank in 3e really is...
How to ensure a Beguiler's survivability?
Make friends with/thralls of large, beefy warrior types and keep them between you and harm.
Be aware of what are immune to most of your attack spells: mindless things and things immune to mind-affecting effects: undead, constructs, vermin, plants, oozes.
That's not quite right - they have no ranks, but they can still make checks (although they do auto-fail Int-based skills and Int checks). Mind you, that Stone Golem's Wis-11 means it can't make a spot or listen check of DC 21 or higher, but they can potentially make anything below that.Actually, I think they would be the best foes for a beguiler to face. Because they are mindless (no int score), they have no skills, and thus cannot hope to interact meaningfully with a beguiler's illusions. For example, golems are completely unable to make listen/spot checks, so a single invisibility spell defeats them.
Actually, I think they would be the best foes for a beguiler to face. Because they are mindless (no int score), they have no skills, and thus cannot hope to interact meaningfully with a beguiler's illusions. For example, golems are completely unable to make listen/spot checks, so a single invisibility spell defeats them.
Mind-affecting spells account for only a small proportion of a beguiler's arsenal. I think too much emphasis is placed on them, causing the beguiler to appear much more limited than he actually he.![]()
Jack is right, mindless can see and hear, just not have skill ranks to apply to a spot or listen skill check. But even so, succesful invisibility does not defeat a foe. A single invisibility spell is only going to hide one member of the party from a golem and only until they make one attack.
A beguiler would have to work really hard and creatively to defeat a golem with an illusion and it would depend upon the circumstances and the instructions the golem is working off of. Something like luring the golem to chase an illusory intruder off an impossibly high cliff.