Whizbang Dustyboots said:
Poppycock. We're not talking about a game of chess here -- thinking things out 10 steps into the future means that, at this moment, preventable evil is going on with the players' permission.
Did you ever hear the saying, "The road to Hell is paved with good intentions"? Not worrying about the consequences of good deeds leads to that problem. You may be a GM, or play under a GM, who never saddles the players with bad consequences for doing good things without thinking them through. I'm not getting the impression that this is that sort of game or game world.
Whizbang Dustyboots said:
Unless they're extremely reckless, I doubt the slaver nation would simply leap to that conclusion. And even if they did, why is going to war with them a bad thing? The status quo there needs to be overthrown, and it will almost certainly require force to do so at some point.
Again, if you'll more carefully
read the examples, it's by no means a sure thing that the good guys will win and the slave nation will lose. Can you see why going to war might be a bad thing, without even going into the casualties, if the slaver nation defeats the non-slaver nation and everyone winds up with slavery?
Again, if you are a GM or are used to playing under a GM where everything always turns out OK, then this isn't a problem. Again, I'm not getting the impression that this is that sort of game.
Whizbang Dustyboots said:
But in a world with Commune spells, the odds of a nation going to war without figuring out who's responsible for the raid -- assuming that the raid is significant enough to go to war over -- are pretty small. The adventurers are more likely to have to deal with assassins paid with slaver money coming after them, which is all in a day's work, sort of Evil's way of saying "job well done, heroes."
You are making a lot of assumptions there and I'm making a different set of assumptions, based on the information provided so far. You are assuming that the consequences won't be that bad. I'm not. If the consequences of taking out the slavers are minimal, than I don't really see why there is any question about what to do here.