Pale Jackal
First Post
Some good ideas in this thread, such as:
When bloodied, the target gains insubstantial and weakened. Sweet. Nice flavor for the ability, too.
Try inventing some monsters who, when bloodied, get less dangerous but tougher to kill. Maybe an undead type - embodied and deadly, at first, but when bloodied their body crumbles into dust, leaving a wraithlike form... their attacks diminish (maybe they lose their savage melee basic, resorting instead to their lower-damage gaze ranged), but they simultaneously gain intangible, bump up their AC, and gain a damaging aura.
When bloodied, the target gains insubstantial and weakened. Sweet. Nice flavor for the ability, too.