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How to handle drunkeness

Clear Dragon

First Post
T&T's version

Alcohol (moderate)
ingested
save DC 11
initial dmg 1d2 Dex
secondary dmg 1 Dex

Alcohol(severe)
ingested
save DC 14
intial dmg 1d4 Dex and 1d4 Con
secondary dmg 1d6 Con and unconsiousness

personally i don't like these rules, I would prefer the wisdom dmg in order to represent impaired judgement. Skills like sense motive should start to fail big time when the character gets really sloshed. Another dmg type is of course the inability to control the volume of your speech. Drunks tend to get very loud, especially when they shouldn't be (2am when the RA's are doing rounds in the dorm!)
 

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milo

First Post
I think drunks should get charisma bonuses with other drunks. The charisma bonus that people of the opposite sex is good too.
 

Black Omega

First Post
Thanks for all the ideas! I'll go back and look over everything and pick one. I'm still thinking a minor minus on attack rolls if good, but the dex 'drain' might work as well.
 

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