Cheiromancer
Adventurer
A lot of this design philosophy was used in the 3.0 +> 3.5 redesign. Compare the 3.0 Marilith spell-like abilities to a 3.5 Marilith. Common elements are bolded.
3.0: At will-animate dead, bestow curse, chaos hammer, cloudkill, comprehend languages, darkness, desecrate, detect good, detect law, detect magic, inflict serious wounds, magic circle against good (self only), magic weapon, project image, polymorph self, pyrotechnics, see invisibility, shatter, telekinesis, teleport without error (self plus 50 pounds of objects only), unholy aura, and unholy blight. These abilities are as the spells cast by a 13th-level sorcerer (save DC 13 + spell level).
3.5: At will—align weapon, blade barrier (DC 23), magic weapon, project image (DC 23), see invisibility, telekinesis (DC 22), greater teleport (self plus 50 pounds of objects only), unholy aura (DC 25). Caster level 16th. The save DCs are Charisma-based.
Oh, and the 3.5 version has continuous true seeing.
Although the new version is stronger in many ways, the old version could raise an undead army. Desecrate and animate dead is a good combo, and inflict serious wounds can repair damaged undead, and cloudkill doesn't hurt undead minions.
Polymorph Self has good disguise and mobility functions (especially 3.0 polymorph self). Good for spying and deception.
In general, I kinda regret that the 3.0 Marilith was replaced with a 5-round wonder in the revision.
3.0: At will-animate dead, bestow curse, chaos hammer, cloudkill, comprehend languages, darkness, desecrate, detect good, detect law, detect magic, inflict serious wounds, magic circle against good (self only), magic weapon, project image, polymorph self, pyrotechnics, see invisibility, shatter, telekinesis, teleport without error (self plus 50 pounds of objects only), unholy aura, and unholy blight. These abilities are as the spells cast by a 13th-level sorcerer (save DC 13 + spell level).
3.5: At will—align weapon, blade barrier (DC 23), magic weapon, project image (DC 23), see invisibility, telekinesis (DC 22), greater teleport (self plus 50 pounds of objects only), unholy aura (DC 25). Caster level 16th. The save DCs are Charisma-based.
Oh, and the 3.5 version has continuous true seeing.
Although the new version is stronger in many ways, the old version could raise an undead army. Desecrate and animate dead is a good combo, and inflict serious wounds can repair damaged undead, and cloudkill doesn't hurt undead minions.
Polymorph Self has good disguise and mobility functions (especially 3.0 polymorph self). Good for spying and deception.
In general, I kinda regret that the 3.0 Marilith was replaced with a 5-round wonder in the revision.