rgard
Adventurer
Sepulchrave II said:So, I'm starting a new game soon. One of the players is a newbie, with absolutely no mathematical aptitude: a totally artsy, creative type.
I'll be emphasizing role-playing, and saying 'OK. Roll the die,' when appropriate. But it seems that a reasonable level of competence in math is a requirement to play the game at even the most basic level.
How have other people dealt with this problem? Do you find that it enriches or detracts from the game: I guess min/maxing and powergaming is a nonissue for the nonmathematic, but does it get incredibly frustrating? Any tips?
Depends on how much time you want to waste in game, when the player tries to figure out the math variables. Personally, I wouldn't have the patience to deal with somebody who can't add.
But you did ask for ideas:
You could have the more math inclined players keep the character sheet up to date for the player.
That said, the player will still need to be able to read the character sheet when you ask for his/her AC or what the character's spot check total is.
Another thing to think about is just how bad is the individual with math? Is this a case of the individual being poor with math or is the individual lazy?
Thanks,
Rich