LoneWolf23
First Post
I keep hearing about how cool Exalted is on some boards and while I'm not planning on buying the game (for reasons of budget and a group that favors D&D), I am curious about how to adapt my group's favored game to better simulate the flavor of Exalted, which many seam to agree is "Pure Cool".
Here are some of the ideas I already had: -Getting rid of the Battlemap and make movement much more abstract, using description and Ranges to define movement.
-Using the Reserve Points alternate rules from Unearthed Arcana, which basically gives character a double set of HP, though the reserve points don't recover as quickly. Either that or the Vitality/Wound Point system.
-Action Points. Lots of Action Points. Heck, I'm thinking of giving them freely to players who describe their actions creatively. Or adapting the Hero Points mechanic from Mutants and Masterminds instead.
-I'll need some sort of "Stunt" mechanic, perhaps a "Bonus for Creative Description" system... But not something overwhelming, so as not to be unfair to players with a bit less imagination.
Any other advice on how I could better create a dramatic, cinematic "Exalted-esque" action flavor in D&D?
Here are some of the ideas I already had: -Getting rid of the Battlemap and make movement much more abstract, using description and Ranges to define movement.
-Using the Reserve Points alternate rules from Unearthed Arcana, which basically gives character a double set of HP, though the reserve points don't recover as quickly. Either that or the Vitality/Wound Point system.
-Action Points. Lots of Action Points. Heck, I'm thinking of giving them freely to players who describe their actions creatively. Or adapting the Hero Points mechanic from Mutants and Masterminds instead.
-I'll need some sort of "Stunt" mechanic, perhaps a "Bonus for Creative Description" system... But not something overwhelming, so as not to be unfair to players with a bit less imagination.
Any other advice on how I could better create a dramatic, cinematic "Exalted-esque" action flavor in D&D?
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