How to PCs carry all their stuff?

lonesoldier

First Post
I'm sure everyone here has made a character with a large amount of gear, but I was wondering, where the heck do they keep it all? This has bothered me for a while, but I've just disregarded it. I was wondering what are your thoughts on the matter?

A quiver goes over your back, right? So does a backpack... And that backpack, are they wearing it over their armour? What if they have a cloak of [something]? Is that cloak over the backpack and quiver? Under it? Etc, etc.
 

log in or register to remove this ad

At the first opportunity, any adventurer worth their salt will invest in something to hold the swag. Bag of holding, heward's handy haversack, portable hole, etc.
 



Olgar Shiverstone said:
It's the 10' pole that's a real challenge. Go get a 10' length of PVC pipe and carry it around, then imagine dungeon crawling with it.

Think that's why the collaspable 10' pole was invented. And plus, most dungeons, you can bloody walk through no problem. It's in the manual. ;) You're thinking the underdark my friend. And only the insane walk crawl through there.
 

Yep, Heward's Handy Haversack is almost always one of the first Magical Items I get, ignoring potions, scrolls, and the rare time when we happen to find +1 armor of my character's type.

Doesn't hold everything, but holds enough for me to do well. People carry the rest of the stuff, though people probably don't write down exactly how they're carrying stuff well enough in my group. Like the time we were going through treasure and like 8 suits of armors were listed. Someone wrote those down and I was like 'I'm not helping you carry those.' Then we got into that discussion and he finally erased them from his sheet. [M.W., but not magical]
 

I think mules are only 8gp solely so low-Str low-level characters can carry all of their gear (having just outfitted an 8 Str 1st-level Archivist for a PBP game -- she's carrying percisely 26 lbs of stuff on her in weapons, armor, and spellcasting equipment).
 

lonesoldier said:
I'm sure everyone here has made a character with a large amount of gear, but I was wondering, where the heck do they keep it all? This has bothered me for a while, but I've just disregarded it. I was wondering what are your thoughts on the matter?

A quiver goes over your back, right? So does a backpack... And that backpack, are they wearing it over their armour? What if they have a cloak of [something]? Is that cloak over the backpack and quiver? Under it? Etc, etc.
The players of our group discovered the virtues of multiple bags of holding/handy haversacks pretty early on in their very first D&D campaign.

As for quivers, they can be placed in other spots of the body, like against the leg, or sustained by a belt and straps, whatever. That is, if our archer (hummingbird totem warrior/totem speaker) would actually need arrows, which he doesn't, as his magical bow generates energy bolts instead of "arrows" per se.

Cloaks can be over armor, magic items switched of "body spots" (girdle of wisdom, gauntlet of a dryad's charisma, and so on, so long as they have them made). I'm not worried about that kind of stuff. :)
 

I've had multiple instances in multiple games of people saying that I can't carry all my gear and be able to move, so I started drawing diagrams with both front and back veiw of my characters with all their gear, you'd be surprise how many throwing knives you can accually carry on your body and it even gives you a spiff scale mail look if you have enough :D
 

Just don't play an 8 str Wild Mage with a penchant for collecting used/broken wands, fairly worthless texts, and spoons. Especially if you aren't paying attention to your max carrying capacity. At a pivital point in the adventure, the gm might ask to see your character sheet and exclaim, "you're carrying HOW MANY spoons?" That's never good and leads to you topilling to the floor, buried under junk.

Quite seriously, I think they were afraid to give me any dimensional space objects. I Wild surged far too often. No one else would carry the stuff because it belonged to that character.

They didn't bother dividing up the wild mage's stuff when he died, except to make managable bonfires.
 

Remove ads

Top