Janos Audron said:Of course not!
Your walls need to be 15 ft. thick: When you have a six ft. wall, the ghost is within 5 ft' of the OTHER side![]()
SRD said:An incorporeal creature can enter or pass through solid objects, but must remain adjacent to the object’s exterior, and so cannot pass entirely through an object whose space is larger than its own.
Janos Audron said:Of course not!
Your walls need to be 15 ft. thick: When you have a six ft. wall, the ghost is within 5 ft' of the OTHER side![]()
That's the way I'd play it too.Hypersmurf said:The wall is an object six feet thick. The wraith's space is five feet. An incorporeal creature cannot pass entirely through an object larger than its space.
Nail said:Not crystal clear, perhaps, but still not allowed.
Well, there's thread on it here, eh? Or at least a hijacked oneHypersmurf said:I'm not sure how much clearer it could be.
Calico_Jack73 said:The easiest way to raise an army of the dead (or darkness) is to say the following words while taking the necronomicon....
KLATU-VERATA-NECKTIE!!!!!
Sorry... couldn't resist.
Nightfall said:Well that works too.But still think City of the Dead kicks ass as "I wanna turn you all into my personal army of undead!"
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So that means that Nightfall was wrong not once, but three times.eryndel said:I don't typically like to contradict sages, but... here goes.
Look closely at City of the Dead and you'll notice that all the undead created are mindless and uncontrolled, which doesn't work so well for creating an army. Also, the XP expenditure is sizeable, I think 3K per spellcaster (and you'd need maybe a score of spellcasters to tackle a decent sized city.)
Werner

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.