Back to the original question in the post and I interpret the post as “how to balance the pc’s”?
I want to reiterate as in my initial post/response the manefesters/spellcasters can & will bypass the capabilities of other classes, that in and of itself is the main contributor to your campaign headache.
1) As for a solution its simple the fighter Psion will have his strong points and these points are only magnified by the lack of power/spellcasting from the others that you can’t change. The other two will have there strengths as well, they will have higher BAB’s, and will be better at fighting & have sneak damage, plus they have several times the skill points and access to a far greater skill selection than a fighter/Psion of equal level. Your campaign should involve many skill ck’s and initiative rolls these are the things to help create balance.
2) How to thwart a Psion? It’s easy force him to make concentration ck’s and spend precious melee rounds trying to regain his focus, as a Psion player I know this to be frustrating to no end! Having him do so is perfectly legit you wouldn’t be picking on him it’s as per rules and this will almost immediately make it closer to a balance than “fixing” the campaign encounters.
3) If he gets into melee he will be in trouble (low hit points low bab and unremarkable AC) the enemy will know or should know that he is a witch of some sort and he will then become the main focus of their undivided attention.
4) If he is standing back and blasting the enemy should simply treat him as a Wizard and focus on killing him or timing attacks “readied attacks” to mess up his concentration.
Oh and by the way an approximate 25 AC at 9th level isn’t something I would consider remarkable by any means. Fullplate (+8), Force screen +4 and precog defense +2 ? Especially considering when any enemy with an int above lets say 5 would certainly focus their attacks on the only caster/blaster in the party.
Don’t fret the enemies & the rules should create the balance you desire.
Malum
I want to reiterate as in my initial post/response the manefesters/spellcasters can & will bypass the capabilities of other classes, that in and of itself is the main contributor to your campaign headache.
1) As for a solution its simple the fighter Psion will have his strong points and these points are only magnified by the lack of power/spellcasting from the others that you can’t change. The other two will have there strengths as well, they will have higher BAB’s, and will be better at fighting & have sneak damage, plus they have several times the skill points and access to a far greater skill selection than a fighter/Psion of equal level. Your campaign should involve many skill ck’s and initiative rolls these are the things to help create balance.
2) How to thwart a Psion? It’s easy force him to make concentration ck’s and spend precious melee rounds trying to regain his focus, as a Psion player I know this to be frustrating to no end! Having him do so is perfectly legit you wouldn’t be picking on him it’s as per rules and this will almost immediately make it closer to a balance than “fixing” the campaign encounters.
3) If he gets into melee he will be in trouble (low hit points low bab and unremarkable AC) the enemy will know or should know that he is a witch of some sort and he will then become the main focus of their undivided attention.
4) If he is standing back and blasting the enemy should simply treat him as a Wizard and focus on killing him or timing attacks “readied attacks” to mess up his concentration.
Oh and by the way an approximate 25 AC at 9th level isn’t something I would consider remarkable by any means. Fullplate (+8), Force screen +4 and precog defense +2 ? Especially considering when any enemy with an int above lets say 5 would certainly focus their attacks on the only caster/blaster in the party.
Don’t fret the enemies & the rules should create the balance you desire.
Malum