How do you stop a monk with Improved Grapple from grappling and neutralizing every man-sized opponent. From spellcasters to platemail fighters. The touch attack always hits, and he has a huge advantage in grapple checks.
Even when the bad guy breaks free, he cannot even run away without drawing an AoO which the monk uses as another grapple attempt. If he stands still, he gets grappled again the next round. You cant damge the monk unless you win opposed grapple checks either.
On top of that, the monks friends come over and bash the grappled character as well. Isn't there a chance of hitting the monk?? Even arrows shot at the grappled victim, chance to hit monk???
What's the solution, other than to have every bad guy have improved grapple or the "anti-grapple" feat in Sword & Fist (forgot it's name, but gives an AoO even against Imp Grapple, and any damage dealt ends the grapple attempt.)
Even when the bad guy breaks free, he cannot even run away without drawing an AoO which the monk uses as another grapple attempt. If he stands still, he gets grappled again the next round. You cant damge the monk unless you win opposed grapple checks either.
On top of that, the monks friends come over and bash the grappled character as well. Isn't there a chance of hitting the monk?? Even arrows shot at the grappled victim, chance to hit monk???
What's the solution, other than to have every bad guy have improved grapple or the "anti-grapple" feat in Sword & Fist (forgot it's name, but gives an AoO even against Imp Grapple, and any damage dealt ends the grapple attempt.)