Every 5 levels a monster or character gets 1 additional standard action.
DM: O.k. fighter, you're being attacked. I rolled a hit and great damage.
Fighter: Before I take the damage, I ask the wizard if she foresees it. She says yes so I decide to use my Parry Defense feat to put the enemy at disadvantage. (Or the fighter could just say he sensed great damage.)
DM: Very well, I want you to put your standard action chip in the used pile.
The DM rerolls the attack and misses.
DM: Fighter, you are lucky to have such a wizard friend. You parry the attack.
Fighter: It's my turn. I will..
DM: You will skip this turn and put your standard action chip back in the available pile.
The Fighter becomes 5th level.
DM: Fighter, you're being attacked.
Fighter: I choose to use no reaction powers. I'm waiting for my turn.
DM: Rolls and hits, you take 14 damage.
Fighter: It's my turn. I'm putting two standard action chips in the used pile and attacking twice. Once with my main weapon and once with my off-hand weapon.
DM: roll to hit. But this monster is going to use a standard action chip on its reaction power to Blink out and put your first attack at disadvantage. Re-roll it and take the lower roll.
Fighter: I missed. But the monster is only 10 feet away. I move 10 feet and attack with my off-hand weapon. Hit.
DM: O.k. fighter, you're being attacked. I rolled a hit and great damage.
Fighter: Before I take the damage, I ask the wizard if she foresees it. She says yes so I decide to use my Parry Defense feat to put the enemy at disadvantage. (Or the fighter could just say he sensed great damage.)
DM: Very well, I want you to put your standard action chip in the used pile.
The DM rerolls the attack and misses.
DM: Fighter, you are lucky to have such a wizard friend. You parry the attack.
Fighter: It's my turn. I will..
DM: You will skip this turn and put your standard action chip back in the available pile.
The Fighter becomes 5th level.
DM: Fighter, you're being attacked.
Fighter: I choose to use no reaction powers. I'm waiting for my turn.
DM: Rolls and hits, you take 14 damage.
Fighter: It's my turn. I'm putting two standard action chips in the used pile and attacking twice. Once with my main weapon and once with my off-hand weapon.
DM: roll to hit. But this monster is going to use a standard action chip on its reaction power to Blink out and put your first attack at disadvantage. Re-roll it and take the lower roll.
Fighter: I missed. But the monster is only 10 feet away. I move 10 feet and attack with my off-hand weapon. Hit.