edemaitre said:I think midlevel characters will be affected the most. Lower-level Player Characters should be relatively easy to translate from D&D3.5 to "Dungeons & Dragons" Fourth Edition, whereas higher-level ones might benefit from the customization abilities promised with D&D4e.
I think the midlevel ones have just enough history, spells, and items that role-players have invested time in for them to be annoyed at converting them. Higher-level P.C.s might require more paperwork, but their personalities, followers, and signature items are usually pretty well-established. At least, that's from my experiences as a Dungeon Master who converted from OD&D to AD&D to AD&D2 to D&D3.x.
Jeajea said:Second, even if it did, I would have to argue that ISRP shouldn't follow. ISRP should ignore the changes, because we're meant to be freeform anyway, so... yeah... having said that, I don't know anything at all about the legalities of such a thing. If we do have to change, it'll be a damn painful transition and... well, we'll see what happens.
I would encourage ISRP to stay to 3.5 rules and setting personally...
The reality is that, as of now, we don't have Magi confirmation whether ISRP will transition to 4E setting standards or not (and I know at least two of them are as disgusted by WotC's handling of it as I amTyrian_Spellstealer said:The reality is that for ISRP, 4th edition will be a painful transition, irritating, annoying, and a downright pain, and I truly wish as much as anyone here that WotC had not announced their decision to release it.
The Tavern is still running strong (the strongest of the three fantasy settings), and Greyhawk/Oerth isn't being touched by 4E. I wouldn't write off 4E as the majority just yet, especially when it comes to setting changes (the Realms community is in a months-long uproar over how 4E has man-handled the setting, comparing New Realms to New Coke, and Sigil, aside from those who abritrarily dislike Planescape, is one of the most beloved settings in D&D's history) or aesthetic changes (the alterations to halflings and dwarves, to be precise, let alone the complete overhaul done to tieflings).But, if ISRP is to stay behind in edition 3.5, (which, I frankly would prefer as well) I believe it would lead to its eventual demise. We lose players here all the time at ISRP - be it because of work, family, MMORPGs, whatever. We have a very slow rate of new players. Those new players, assumedly, come straight from enworlds message boards.
Devil's advocate inverse: Imagine the uproar of the players we have now losing non-elven/dwarven characters, and those with dwarves and elves having to age their characters 104 years. It's the exact same chance WotC has taken - alienating return customers/patrons on the gamble of attracting new ones that have no prior investment. It's a gamble that's going to alienate people either way.Imagine, in 6 months time, a new player straight from enworlds message boards, converted straight to 4th edition (or heck, might be playing dnd for the first time, having never seen any of the older editions, as I know I was when I first came to ISRP) - and he enters straight into the forgotten realms room and finds that its 104 years in the past.
Tharivious said:Devil's advocate inverse: Imagine the uproar of the players we have now losing non-elven/dwarven characters, and those with dwarves and elves having to age their characters 104 years. It's the exact same chance WotC has taken - alienating return customers/patrons on the gamble of attracting new ones that have no prior investment. It's a gamble that's going to alienate people either way.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.