How will WOTC monetize One D&D?


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You're already playing it.
sort of... we are play testing bits...

We are REALLY trying to do the whole insperation thing but it is not working
We liked the ranger hated the minor changes to rogue and so far are not a fan of the cleric... we like having daze back and like the IDEA of the new race/species rules but so far not the actual implementation. If things continue this way we WONT be playing 1D*D in 2024... but who knows we are holding out hope.
 

Clint_L

Hero
What I mean is that it's still 5e. There will be minor changes, like with Tasha's and so on, but it's not going to be a significant change. In fact, Tasha's will still be a valid sourcebook. If you don't want the updated PHB, you can just keep using the 2014 one. That's what I might do, unless I see some compelling thing I really want from the new one, and even then I might just buy the bits that I like off DnDBeyond.
 

What I mean is that it's still 5e.
not really
There will be minor changes, like with Tasha's and so on, but it's not going to be a significant change.
unless you are saying the playtest is a lie, I can't agree. We already have more then enough changes that it will be atleast equal to 1e2e change and looks more like 3e to 3.5 and it's just not something I can agree with. This is different .
In fact, Tasha's will still be a valid sourcebook. If you don't want the updated PHB, you can just keep using the 2014 one.
if I do that I will NOT be playing 1D&D because regardless of wording 1D&D is a different version of the game then the 2014 game
That's what I might do, unless I see some compelling thing I really want from the new one, and even then I might just buy the bits that I like off DnDBeyond.
TBH I may just walk about from D&D
 

unless you are saying the playtest is a lie, I can't agree. We already have more then enough changes that it will be atleast equal to 1e2e change and looks more like 3e to 3.5 and it's just not something I can agree with. This is different .
I'd be interested in hearing more about this. Based on what you've seen, what does 5e do that OneD&D doesn't? What does 5e do better?

So far, it seems to me they're changing a lot of details, but they don't add up to a whole lot (good or bad, IMO). What have you seen that makes you think, "This isn't 5e anymore"?
 

I'd be interested in hearing more about this. Based on what you've seen, what does 5e do that OneD&D doesn't? What does 5e do better?
so far the biggest thing that is different is the spell prep. I can in 5e prep more higher or lower level spells with prep casters, and the very idea of the 'known' casters.
So far, it seems to me they're changing a lot of details, but they don't add up to a whole lot (good or bad, IMO).
that's the thing, these seem to me to be change for change sake... very few of the changes are major quality of life changes.
What have you seen that makes you think, "This isn't 5e anymore"?
the fact that we have changes to spells, changes to classes redoing all races, making feats at 1st level, changing the idea of how spells are handled.
 

corwyn77

Adventurer
The thing is...that would be an incredible deal compared to buying physical miniatures and terrain. I have spent upwards of 2k this year (maybe way upwards; I've lost track). So what you described would be all the books PLUS all the terrain and miniatures to run them at a fraction, less than 10%, of what I currently spend.

I enjoy painting and collecting terrain, so I'm not complaining. But if I was younger and more tech savvy, a plan like the one you describe would be an incredible bargain.



That's the whole idea of OneD&D.
One edition too late.
 


Clint_L

Hero
Yeah, I mean I'm never gonna give up on physical miniatures and terrain. I have thousands upon thousands of hours and effort invested, aside from the cost. And for me, there is just something about making the physical sets and moving the miniatures around that is satisfying. And I enjoy painting.

I might also use a VTT in certain circumstances, if it is both affordable and intuitive for an idiot like me. But I am definitely not their primary market.
 

Yeah, I mean I'm never gonna give up on physical miniatures and terrain. I have thousands upon thousands of hours and effort invested, aside from the cost. And for me, there is just something about making the physical sets and moving the miniatures around that is satisfying. And I enjoy painting.

I might also use a VTT in certain circumstances, if it is both affordable and intuitive for an idiot like me. But I am definitely not their primary market.
before covid I NEVER would have seen us going VTT. However with a year and a half of us all 'playing from home' having more time with family the ability to say 'hold on my wife is having an issue with our son' or 'hold on BRB my fiancé is crying on the phone' when if we had been at someone else house we would not have known...

Then there is the fact that people move. We lost players years ago when they moved for work... now they can play again. We can then meet NEW players through them that can be half a world away... or we had someone in the group for a bit that we met at a con.

I don't know what to do with my tiles, my dwarven forge, my boxes and boxes of minis and terrain.
 



Warpiglet-7

Cry havoc! And let slip the pigs of war!
I realize as I get older that being negative about things others are excited about is a drag. I slip up occasionally, but I am trying.

This model being proposed is interesting and one I will not participate in.

I am a “whale” in that I have 1000s in minis, hundreds in books. I really like 5e but it’s not perfect. But I have a blueprint to follow here!

In the late 80s and still young, I loved 1e. I was turned off by renaming of fiends among other changes. So we stuck with 1e—-happily!

At times a book came out that my DM had to have and incorporate. But 1e of course was not perfect…what to do?

We made spell slots for casters. We used more liberal multiclassing from unearthed arcana. We got max hit points at first level. We homebrewed a few races. And played the hell out of it. Years more! Right up until 2000.

So…for the current 5e….I think we will make a few houserules stick. Peruse new 5.5 books for backwards compatible content. And as for micro transactions and subscriptions? Give me two of each.

One to take a crap on and one to wipe with :)

Let the suits take that feedback and incorporate it. I am not getting suckered into an online pay to play loot crate having situation.
 
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ART!

Deluxe Unhuman
sort of... we are play testing bits...

We are REALLY trying to do the whole insperation thing but it is not working
We're trying the new Inspiration rules, and some little variants we've come up with, and nothing seems to change the fact that Inspiration is a functional little rule, but is the flimsiest imaginable attempt to mechanically support drama. It's almost insulting how flimsy it is.

That's too strong a way to put it, and I'm not all worked up about it or anything, but I just feel like there's a lack of conviction or commitment at work there, like its a nod toward mechanically working Backgrounds into the narrative, but not in a way that really works. And it seems like to make such a thing possible in D&D would require changes they're not going to make, in the interest of keeping as much like the D&D that people know as they can.
 

Warpiglet-7

Cry havoc! And let slip the pigs of war!
We're trying the new Inspiration rules, and some little variants we've come up with, and nothing seems to change the fact that Inspiration is a functional little rule, but is the flimsiest imaginable attempt to mechanically support drama. It's almost insulting how flimsy it is.

That's too strong a way to put it, and I'm not all worked up about it or anything, but I just feel like there's a lack of conviction or commitment at work there, like its a nod toward mechanically working Backgrounds into the narrative, but not in a way that really works. And it seems like to make such a thing possible in D&D would require changes they're not going to make, in the interest of keeping as much like the D&D that people know as they can.
This may be the only core rule that my group has never used. I have no strong feelings about it either—-it’s just kind of there.

As a side note I don’t think you can really push immersion and roleplaying. It’s always there every rule set if you choose to engage.
 

We're trying the new Inspiration rules, and some little variants we've come up with, and nothing seems to change the fact that Inspiration is a functional little rule, but is the flimsiest imaginable attempt to mechanically support drama. It's almost insulting how flimsy it is.
I agree... it's book keeping and extra work for so little use. I wish we were getting more RP stuff less track this little bonus
 

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