Garthanos
Arcadian Knight
I built Phillipe as a Warlord/Rogue (even used a halfling race to get the squeezing in to supernaturally small holes)
Phillipe Gaston the Mouse , level 6
Halfling, Rogue|Warlord
Warlord Leadership: Canny Leader (Hybrid)
Hybrid Warlord: Hybrid Warlord Fortitude
FINAL ABILITY SCORES
Str 10, Con 10, Dex 18, Int 13, Wis 13, Cha 18.
STARTING ABILITY SCORES
Str 10, Con 10, Dex 15, Int 13, Wis 13, Cha 15.
AC: 17 Fort: 14 Reflex: 18 Will: 17
HP: 47 Surges: 6 Surge Value: 11
TRAINED SKILLS
Bluff +12, Athletics +12, Thievery +14, Stealth +12, Acrobatics +18
UNTRAINED SKILLS
Arcana +4, Diplomacy +7, Dungeoneering +4, Endurance +3, Heal +4, History +4, Insight +6, Intimidate +7, Nature +4, Perception +6, Religion +4, Streetwise +7
FEATS
Level 1: Lucky Skirmisher
Level 2: Underhanded Tactics
Level 4: Duelist's Panache
Level 6: Improved Inspiring Word
POWERS
Hybrid at-will 1: Direct the Strike
Hybrid at-will 1: Duelist's Flurry
Hybrid encounter 1: Powerful Warning
Hybrid daily 1: Lead by Example
Hybrid utility 2: Switcheroo
Hybrid encounter 3: Topple Over
Hybrid daily 5: Downward Spiral
Hybrid utility 6: Confusing Blather
Skin his attacks emphasizing luck and fatiguing his enemies he might slash at one and his enemies dodge causes them to hurt themselves... and similar things and not really trying to hurt anyone he is very close to a pacifist. Use underhanded tactics to keep things less vicious feeling.

Phillipe Gaston the Mouse , level 6
Halfling, Rogue|Warlord
Warlord Leadership: Canny Leader (Hybrid)
Hybrid Warlord: Hybrid Warlord Fortitude
FINAL ABILITY SCORES
Str 10, Con 10, Dex 18, Int 13, Wis 13, Cha 18.
STARTING ABILITY SCORES
Str 10, Con 10, Dex 15, Int 13, Wis 13, Cha 15.
AC: 17 Fort: 14 Reflex: 18 Will: 17
HP: 47 Surges: 6 Surge Value: 11
TRAINED SKILLS
Bluff +12, Athletics +12, Thievery +14, Stealth +12, Acrobatics +18
UNTRAINED SKILLS
Arcana +4, Diplomacy +7, Dungeoneering +4, Endurance +3, Heal +4, History +4, Insight +6, Intimidate +7, Nature +4, Perception +6, Religion +4, Streetwise +7
FEATS
Level 1: Lucky Skirmisher
Level 2: Underhanded Tactics
Level 4: Duelist's Panache
Level 6: Improved Inspiring Word
POWERS
Hybrid at-will 1: Direct the Strike
Hybrid at-will 1: Duelist's Flurry
Hybrid encounter 1: Powerful Warning
Hybrid daily 1: Lead by Example
Hybrid utility 2: Switcheroo
Hybrid encounter 3: Topple Over
Hybrid daily 5: Downward Spiral
Hybrid utility 6: Confusing Blather
Skin his attacks emphasizing luck and fatiguing his enemies he might slash at one and his enemies dodge causes them to hurt themselves... and similar things and not really trying to hurt anyone he is very close to a pacifist. Use underhanded tactics to keep things less vicious feeling.
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