Need answer fast - I leave for the game in about 30 minutes.
In my game tonight, the party will be facing off against a rather nasty pit fiend.
However, I'd like to spice the encounter up a little. I'm seeing this pit fiend as a really intelligent, manipulative sort, able to appear how he wishes (at first he won't even appear as a pit fiend - I'll make him more human-like, though he'll reveal his true form and kick some ass later in the encounter).
I'd like him to do that old movie-style "I'm over here", "No, I'm over here" thing, disorienting the players who aren't entirely sure where he is. One minute they see him up on a ledge, another minute he's down the other end of the room.
I could just have him teleporting about, but that doesn't sound very mysterious or scary. Half the players can do that themselves anyway! So I figured maybe making it some sort of projected illusion, he himself being invisible elsewhere in the room.
How would you handle it? I'd like this fight to be quite atmospheric, and I want to highlight the devilish nature of a pit fiend; he comes from Hell, after all! He ain't just a big critter who you just hit a lot.
In my game tonight, the party will be facing off against a rather nasty pit fiend.
However, I'd like to spice the encounter up a little. I'm seeing this pit fiend as a really intelligent, manipulative sort, able to appear how he wishes (at first he won't even appear as a pit fiend - I'll make him more human-like, though he'll reveal his true form and kick some ass later in the encounter).
I'd like him to do that old movie-style "I'm over here", "No, I'm over here" thing, disorienting the players who aren't entirely sure where he is. One minute they see him up on a ledge, another minute he's down the other end of the room.
I could just have him teleporting about, but that doesn't sound very mysterious or scary. Half the players can do that themselves anyway! So I figured maybe making it some sort of projected illusion, he himself being invisible elsewhere in the room.
How would you handle it? I'd like this fight to be quite atmospheric, and I want to highlight the devilish nature of a pit fiend; he comes from Hell, after all! He ain't just a big critter who you just hit a lot.