How would you price a ring of Dexterity +2?

zoroaster100

First Post
One of my players asked if he can have a ring of Wisdom +2 made for him, and how much it would cost. It does the same thing as a periapt of Wisdom +2, and still takes up a slot, but takes up a different slot than the standard one, and would open up the opportunity for his character to wear an amulet of natural armor at the same time (he is a monk so he wants to get his AC higher with both higher Wisdom and higher natural armor). So do you think the cost of the ring of Wisdom +2 should be one and a half times as much as a periapt of Wisdom +2? Two times as much? Or something different?
 

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Rings don't actually suffer item placement upcharges for innapropriate slots, but they need a 12th level caster for the forge ring feat.

I'd say if you are cool with it, he has to commision the ring from an NPC with said feat willing to do so.
 

As written, it's the same price as a normal +2 stat boost item. However, you are certainly within your rights to assign the extra x1.5 cost because of the odd slot, or possibly something even steeper because of the unusual nature of the item.

Like frankthedm says, he should have to comission the item, and perhaps recover a special component involved in its creation. I'd still charge him at least x1.5.
 

zoroaster100 said:
One of my players asked if he can have a ring of Wisdom +2 made for him, and how much it would cost. It does the same thing as a periapt of Wisdom +2, and still takes up a slot, but takes up a different slot than the standard one, and would open up the opportunity for his character to wear an amulet of natural armor at the same time (he is a monk so he wants to get his AC higher with both higher Wisdom and higher natural armor). So do you think the cost of the ring of Wisdom +2 should be one and a half times as much as a periapt of Wisdom +2? Two times as much? Or something different?

I'd do 1.5x at most (if you make the assumption that a ring's absence from the Body Slot Affinities table means that nothing has an affinity for a ring), but I think that 1x is reasonable; there are plenty of good rings out there that these are rarely going to be wasted slots.

Also note that there's an option to put both on a single item; the lower-costed abilities are at a 1.5 multiplier.
 

I'd leave it at 2000gp. I don't think it makes sense to be rigid about WHICH slot you use for items, as long as you use a slot.

Heck, I am in favor of Monte Cook's Arcana Unearthed approach and end all designation as "ring" or "wand" and just make it "charged item" or "single-use item" or "constant item", im whatever form seems right as long as it takes a slot.
 

Mistwell said:
I'd leave it at 2000gp. I don't think it makes sense to be rigid about WHICH slot you use for items, as long as you use a slot.

I like AE, too, but the base cost of a Wis +2 enhancement item is 4,000 GP :-)
 
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I've been toying with the idea that anything reasonable that does not appear in a WotC book gets a 10% "munchkin" surcharge. Thus, that ring would be 4400gp, maybe for the 400gp sapphire that has to be embedded in it, or whatever.
 

Bad Paper said:
I've been toying with the idea that anything reasonable that does not appear in a WotC book gets a 10% "munchkin" surcharge. Thus, that ring would be 4400gp, maybe for the 400gp sapphire that has to be embedded in it, or whatever.

Only 10%? What a nice DM you are. :D
 



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