Desdichado
Hero
Oh, well sure. A lot of published settings are essentially humanocentric, although not human exclusive, including the Iron Kingdoms, Kingdoms of Kalamar, the Wheel of Time d20 game, Rokugan (oriental adventures)...
Joshua Dyal said:I say pick up the Oriental Adventures book, or the Wheel of Time RPG for a good example of humanocentric settings done right. You don't have ability adjustments, or radically different starting options (which defeats the purpose of them being a single race, IMO) but you do have options that give you a feeling of creating real flavor and differences. Background feats, or even something like the Occupations from d20 Modern modified to represent cultural differences at character creation all would be great mechanics in a humanocentric campaign, I think.