Hunted: Enemies of the Empire OOC (Recruiting Closed)

Uuh... airwalkrr, I've been waiting for this kind of opportunity for some time. I don't yet have a full character but I was thinking either a wookiee, haven't yet decided what class he would be, scout or soldier I quess. Or then another jedi for the group, perhaps twi'lek. Well a wookiee jedi would be cool but that would probably be a little too weird, since officially there's been only three wookiee jedi. Now this became a rant, but if you like any of those ideas I could work a better background.
 

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Oh. One more possible idea for a human jedi. An ex clone-trooper who didn't agree with order 66 and instead saved the hive of a jedi he was supposed to help kill. They both wen't into hiding and during that time the jedi trained him.

But those wookiee ideas are my favourite, if you can agree with a character who will not be understood by most. I can add translation to anything he says though in a spoiler-block.
 
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Well. I got bored and created a background for a wookiee jedi, hope you like it. I would so love to play Worraarr:

Worraarr was brought to the order by the great master Tyvokka himself almost 50 years ago. Training an impatient and ferocius wookiee to become a calm jedi has never been an easy task but Tyvokka saw the same potential in this infant as Yoda once saw in him. And so it was that for 40 years halls of the academy saw a bright red wookiee learning the jedi code. He heard many stories about Tyvokka and aspired to become just like him. And then finally during the clone-wars his studies at the academy were over when he was accepted as a padawan by a bothan master Girov Hu'lya. Unfortunately this was only days before Order 66 took effect. Master Girov and Worraarr were luckily flying on a small liner at the time and managed to avoid the initial slaughter. They went into hiding and during this time Girov continued to teach Worraarr. But a year ago they were found and while pushing Worraarr into a transport Girov lost his life.

Worraarr is all too easy to regognize because of his flaming red furr and he decided that he must do something about this. So he did something unheard of for a wookiee and got some clothes. Now he hides among people on different spacestations, wearing large grey robes and under it a skintight black jumpsuit, boots and gloves. He has managed to get his hands on old clone-trooper helmet which he has emptied of everything unnecessary to make room for wookiee head and then painted black. He passes along as a mute feoorin mercenary named Vyk and communicates with a pair of vox-boxes. He tries to keep a low profile and so he keeps force-using to a minimum and his lightsaber hidden, instead using more conventional weapons.

Worraarr is a big wookiee, almost two and half meters tall, with a bright flaming red fur. He is calm for a wookiee but given sufficient reason he will be as ferocious as his brethren. Worraarr's lightsaber has a yellow blade and a curved hilt, as master Girov was practitioner of Makashi form combat and taught what he could in such a short time to Worraarr.




On an unrelated note, this is a good site to find tidbits about SW universe: http://starwars.wikia.com/wiki/Main_Page
 

I'm not opposed to the idea of a wookie jedi in general, but I would prefer you play a character from either the noble or soldier class to round out the group. We currently have a sullustan scout, a zabrak scoundrel, and an ithorian jedi.
 

I'd really love to play the jedi, something guardian style so he would be somewhat soldier-like. But then again with just a few minor tweaks in the background he could well be just a soldier. Having been bodyguard to Girov instead of apprentice. Or if you don't oppose it I could start with jedi and multiclass to soldier for those soldier talents which are something I really could use too, when we hit second level.
 

Blackrat, you may not have read through the whole OOC post (it's 3 pages long after all ;) ) however one of the campaign constraints airwalkrr established for his game was he wanted only one PC per class. In fact, he got 2 jedi submissions out of the 5 people who first responded, and dropped one so there wouldn't be two jedi.

Not trying to speak for airwalkrr, as I'm fine with whatever he wants to do with the game he's running. However, I wanted you to know what the original "rules of the game" were that we all created characters under.

Max
 

Max is right. I want there to be diversity in the role represented by each member of the party. Part of that means having access to different sets of class abilities. Since I don't intend to allow much multiclassing, your original class should be the core of your character's identity. Since I want this to be a game about a group of Star Wars universe characters and not a game about Jedi, I prefer to limit the number of Jedi to one. Hope you understand.
 

Yeah, I missed that as I skimmed through the OOC. And I'd be happy to play a wookiee soldier if that's okay. Need to do some modding to the background though. He obviously doesn't have as much need to hide himself as he would as a jedi :) . Let's see what I can whip up.
 

I would like to propose a droid soldier or technician if you allow droids. It would be at the service of the jedi, since Ithorians use droids very often. A rouge unit that seems to be more efficient with some wild behavior than with it base programing.
I'll work it out when you tell me if droids are allowed.
 

Okay. Background for Worraarr as a soldier:

Worraarr was never a typical wookiee. He left Kashyyk at a young age to see the galaxy and got hired to pilot a small freighter "the Fly". Then came the day he met Girov, a bothan jedi, when Girov booked a passage on the Fly in order to get to Bakuria on a diplomatic mission. On that fatefull evening the order 66 took effect and in a moment Girov was no longer a hero but a hunted outlaw. The other crew of the Fly wanted to turn Girov in but to a wookiee this was a dishonorable thing to do. So he and Girov fled and hid on Bakuria for few years until they were found by imperial forces. Girov lost his life and Worraarr was left dying. But somehow he survided. During their time on Bakuria Girov tried to teach Worraarr to control his rage, and was succesfull to some degree. Worraarr is a bit more calm than his brethren and his vox-box includes the start of jedi-code, spoken by Girov, to remind him to stay calm. Now alone Worraarr has been hopping from station to station, using a vox-box to communicate with those who don't understand shyriiwook. To return home now would be a disgrace as he shamed his family by leaving. Worraarr is a big wookiee, almost two and half meters tall, with a bright flaming red fur. Because of his furr he is all too easy to regognise, and as an jedi-collabarator he is an outlaw. Luckily he isn't the most valuable hunt and as such not actively searched but he has been forced to do the unheard and wear clothing. So he has gotten big grey robes to hide in. Today he was contacted by some underlings of a man named Zin. Apparently he needs the help of talented individuals who aren't on good terms with the empire.

I'm going to go with brawler talents and try to optimize his pilot and mechanic skills. And spend some money on a vox-box so the others can undertand him at least a little.
Going to get a bowcaster and some melee weapon. Perhaps a Ryyk. Maybe having been modified with vibro-tech, so it would be statistically just like vibro-blade.

[sblock=Sheet]Worraarr
Wookiee Soldier 1
Destiny 1; Force 5
Init 1; Senses Perception 0
Languages: Basic, Shyriiwook, Binary.
---------------------------------------------
Defenses Ref 12 (flatfooted 11), Fort 14, Will 10
Hp 32; Treshold 14
---------------------------------------------
Speed 6
Melee 4
-Vibro-Ryyk; 2d6+3
Ranged 2
-Bowcaster; 3d10
-Sporting pistol; 3d4
Base attack 1
---------------------------------------------
str 16, dex 12, con 14, int 12, wis 10, cha 9
Talents: Melee Smash,
Feats: Armor prof light; medium, Weapon prof pistol; rifle; simple; advanced melee,
Skills: mechanics 6, pilot 6, use computer 6, endurance 7
Special: Extraordinary Recuperation, Rage, Take 10 Climb, Reroll intimidate.
Possessions: Bowcaster, Vibro-blade, Vox-Box, Energy cell, 20 caster bolts, Sporting blaster pistol, Power pack, Hip holster, Back-sheat, Tool kit, All-temperature cloak, Mesh Tape, Credits 108.[/sblock]
Phrases with Vox-Box: "Yes." "No." "Maybe." "Greetings." "Take me to you chieftain." "I will rip your arms off." "Back off." "Hungry." "I am Worraarr." "How much?" "Give." and "There is no passion." The other phrases are recorded as mechanised voices and sounds metallic like droids. The last phrase was recorded by Girov and therefore has a calm deep tone to it.
 
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