So I have played my hybrid character twice now, once with version 1 and once with the new updates. I made an Eladrin Warlord/Wizard. I took the hybrid talent feat to gain tactical presence which allows me to take full use of my 18 intelligence (also have 18 str and 14 charisma, my dex is an 8, even with racial adjustments). My plan is to take the Wizard of the Spiral Tower paragon path so I can use my longsword as my implement. Here is how the character has worked out.
The cons
- My AC isn't so hot, at 4th level I'm rocking a 19, but my other defenses aren't far behind so I"m well rounded.
- My hp would suck but my DM is letting us use the scales of war backgrounds so I took born under a bad sign which lets me use my highest ability score instead of con for HP. I didn't feel too comfortable with this at first but the characters past actually fit it perfectly.
without this i would be hurting
- I've spent all my feats so far just making up for the weaknesses of being a hybrid.
The pros
Picking and choosing powers carefully has made me believe this character is the most generally useful character I've ever seen.
- I took opening shove for my warlord at will so when I'm in melee I can push away someone I can't handle and get out of there and let someone else attack him (great with 2 defenders in my party), or let an ally shift 4 squares to get them out of hot water.
- All my wizard powers are bursts or blasts and are geared towards killing: scorching burst, fire shroud, and soon fireball. I can hurt a lot of guys quickly
- I took warlord powers that use my high int (warlords favor, lead the attack) so I'm helping my allies take down the toughest foes quick. After I soften em up with wizard powers I can pick off the tough ones with warlord powers.
- the fey step allows me to get in quick to heal an ally or get out of melee after I've messed someone up so the defenders can mop up.
- I also took cloak of the walking wounded and I buy healing potions so I don't have to waste my healing powers on myself.
I've had some amazing rounds with this character. I help my party be more effective, but I'm still effective myself (just buffing others does not sound like fun to me). Also, I built him knowing that my friend would be playing a tempest fighter, and we work as a team most of the time (to great effect).
I've also seen a player that is still new to the game (and does not learn quickly at all... I mean you Shay) make two hybrids that just blew. As long as you build a hybrid carefully they can rule. Basing your powers around good tactics is esential. I built mine around having something useful for any situation and it has worked perfectly.