I would have to agree with the earlier poster who said that the complaints of rules bloat dont make a whole lot of sense, at least as far as it applies to splat books.
I can understand complaints of rules bloat concerning the core rules. Plenty of people really just hate Attacks of Opportunity. Grapple should not be as complicated as it is (long sequence of rolls to determine success). Over reliance on bonuses are also a problem, when it gets to a point that the bonuses to damage are 2 or 3 times the range of the base die (consider a Longsword, at 1d8. Now consider a longsword +3 used by a Barbarian with 20 Str who is raging while under the influence of Prayer, Bulls Strength, and has a further +3 bonus from a Bard).
But complaining that there is a glut of feats due to books like the PHB2, Complete <Insert Class Name>, Book of Vile Darkness, Manual of the Planes, and whatever else just strikes me as silly. That much variety only becomes a problem if you compulsively buy every book you get your hands on.
A better complaint in that case is to note how there are too many sub par / useless books coming out.
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