payn
Glory to Marik
Hmm, sometimes I wonder if folks are using the same programs as I am? Not surprising that folks are cool to this idea tech has always been divisive to gamers.In my experience, asset heavy VTTs make improv harder and make the game focus too much on combat and the grid. Just having a regular old VTT map up during exploration changes the nature of dungeon crawls, for example, so having a constant Dwarven Forge level setup is going to present problems too.
I'm not too worried because if this thing is too ridged and microtransaction based in nature, all the other VTTs, which are not, will eat its lunch.