blargney the second
blargney the minute's son
Have you tried magical locations yet? They're a really neat way to give out valuable but non-tangible treasure.
-blarg
-blarg
2. The evil 7th level NPC party have lots of magic items. The PCs are hired to defend the village from them, Magnificent Seven style, and must pull out all the stops (or at least buff) to defeat the superior foe.
Also there are profits that do not affect game balance at all. The deed to a castle might be an amazing reward, but it will not give your players any benefit in-combat.
Ofc you can always go with what I plan for my next campaign. There is no standardized way to make magic items; there are many different ways to do so and all require rare ingredients you cannot simply buy. Separating gold from magic items completely allows you to actually have gargantuan dragon hordes where a dragon can actually sleep in a bed of gold without completely overpowering your player's gear.