Pentius
First Post
I think you're on to something here. Why, the 4e PHB isn't consistent with the 3.5 SRD at all! That should come as a surprise to no one.I quoted to you the section in the 4E PHB that said when you hit with a combat attack, you do damage. Someone else pointed out the Injury Poison section in 3.5, that connects HP loss to a wound. I don't think the book is consistent here.
Not buying it. I'll buy that it was a workable strategy in 3.5 to ignore in combat healing in favor of winning faster. In 4e, that is still a workable strategy. And in both, I would assume the average group does use in combat healing.If it helps to repeat it:
If the dynamics of the game have changed such that people who didn't find it productive to heal in-combat in 3.5 found it productive to heal in 4e (and I get the impression there's less concern about getting the one character that can heal into touch range to heal in 4e) then that's a change that 4e made that it has to live up to.
I'm not saying, "Surges can't make combat longer." I am saying that if PCs regaining HP in the middle of a battle makes that battle longer, it does not matter, to the length of the battle, whether those HP are from a surge or a cure spell, or a potion, or any other means of regaining HP in combat.In any case, it's beside the point. If one group is saying this is what happened to them when they played, and another group is saying that doesn't happen to them, the fairest explanation, the one you should start at, is that it is indeed happening to the first group and not the second.
I'm saying healing in combat is nothing new.