Let's take TV, just for a second. I watched the second season of Legend of the Seeker tonight. I watched Lost through it's entire run. I'm watching Warehouse 13 tomorrow night. Andromeda, Battlestar Gallactica, Stargate (at one point THREE concurrently running shows), Buffy, Firefly, Fringe and that's just what's on my Japanese TV.
A very different situation. Cable was less widespread and it wasn't like you had the kinds of cable programming and variety you get today.
And, look at the movies you named. When I said B grade movies, that's pretty much what you listed. Deathstalker? Conan? Time Bandits? Krull? Sure, I LOVE those movies. But, I'm a geek of a certain age. OF COURSE I love those movies.
Conan wasn't a B movie. It was a big budget film for its time. You are also leaving out movies like Excaliber or Clash of the Titans. These weren't movies only geeks were watching at the time. And for kids you had countless films like The Neverending Story, Dark Crystal, Star Wars.
But, compare to what you get now. Harry Potter features top of the line actors. Real A list people. Lord of the Rings has some pretty serious names. Even things like Disney's The Wizard's Apprentice has Nicholas Cage in it. Never mind the Pirates of the Carribean movies.
Clash of the Titans had Laurence Olivier, conan had Max Von Sidow (James Earl Jones, but don't know how big he was then), Time Bandits had the Sean Connery, Dune had Sting, Star Wars had Alec Guiness and Peter Cushing, Secret of NIMH had Dom Delouise and Derek Jacobi. Hawk Slayer had Jack Pallance, Last Unicorn had Mia Farrow and Angela Lansbury.
I love 80's fantasy movies. I do. But, I'm under no illusions as to how bad they really are, and how outside of mainstream.
I think you are underestimating how mainstream many of these films were. They might look pretty bad in hindsight, but I remember many of them having star power and high visibility.
Why not? And I'm honestly curious about this. Like I said, you've got healthy, strong growing online communities. You've got one company that's growing like gangbusters (Paizo) producing a version of D&D. The other big one is still doing pretty well from appearances - the DDI seems to be pretty successful. Convention attendance is up to record numbers. We have Facebook apps for D&D coming. Outside of D&D, the Underworld movies seem to have done pretty well. D&D and other gaming fiction seems to be healthy and easy to find.
Honestly this is based on what I've seen locally in the gaming community and on what I've been advised as I've started my own gaming company. I am just not seeing that the hobby is growing, more that it is becoming more insulated. We have a strong base of gamers. But paizo grew by eating into wizards customer base. I don't think they attracted many new players. And 4E, by isn't where wizards wants it to be. You could be right, and I certainly hope you are (it is in my financial interest for you to be correct). But I just believe at the moment that there is less new blood coming into the hobby than in years past. Hopefully I am incorrect.
Heck, I see Forgotten Realms fiction translated into Japanese at the local bookstore (R A Salvatore stuff mostly) and I live in the back end of nowhere in Japan.
I don't know if I would use Japan though as an accurate measure of what is going on in the states and in Europe. And you are talking about one (highly successful) fictional line based on a D&D setting.
So, why do you think the hobby is shrinking?
I don't know. I think it has booms and busts. There was a period in the 80s when I think it was a new thing, and really more of a craze. In the 90s, I think the geek stigma faded a bit, so by the time 3E came out, it had some broader reach. But I believe the geek stigma may be coming back to a degree (this is really hard to demonstrate and I really hope I am wrong, but I just get more of a "oh you play D&D, isn't that for geeks" kind of a vibe these days). I also think the vocabulary we use as gamers and the mechanics themselves have started to present a barrier to new players. Not to mention the splat book model (where you have a bunch of hardcovers that probably look similar and could potentially confuse new gamers).
Again, I could be wrong on this one. I think it changes by gamers making the activity more visible again and by society being less judgmental of "geeks" or "nerds". It could be that this is the case with young people though and I am just looking at the world from the vantage point of my age.