Saeviomagy
Adventurer
Unlike diplomacy, there is no such table for bluff. Further, using such a table would totally invalidate the sense motive skill...Ace said:as for haggling -- I say roll Bluff
Hostile result -- won't sell to you or wants 100% more
Unfriendly -- add 25% to PHB cost
Indifferent -- PHB Cost
Friendly -- subtract 10% PHB cost
Helpfull -- subtract 25% PHB cost
Frankly, I think that the haggling rules should use the appraise skill. For no other reason than it
1) Makes things easier - you don't need to appraise, then haggle
2) Makes more sense - otherwise you end up getting a price that you KNOW is too low, but you just take it anyway, because the roll says so.
3) Gives the appraise skill a genuine use, rather than the waste of time that it is currently.
4) Reduces dice rolls - no more "1 dice roll for every party member, then one for each merchant, plus the rolls for bargaining etc etc".