I have just run my best session in years...

John Crichton

First Post
Let me start by saying that I have been very unhappy with my performance as a GM lately. In the last year I have tried to start up about 3-4 different campaigns, multiple one-shots (for different settings, not just D&D). There have been flashes of brillance but compared to my pre-D20 days they have been few and far in between. I have considered taking and extended break (for a half-year or more) and have taken a few 2-month long GM-ing breaks to recharge. But when I come back the sessions just seem to fall a bit flat. I have even contemplated quitting for a while.

And then last night happened.

I was going to run something that I started last week where 2 of the 3 PC's died. One player couldn't make it this week so things were already thrown a bit out of whack (when someone can't attend, I don't run). The 2 remaining guys wanted to play something but I hadn't prepared much of anything. I was in the mood to run something but had nothing prepared for just the 2 of them except a campaign 4 months old that has been on the back-burner and I was not going to run that.

So to make an (already) long story short, I decided to run something similar that I tried many years ago to get a friend into tabletop RPG's. I gave them blank sheets of paper, asked them if they wouldn't mind basically playing a version of themselves, told them to take out a basic set of dice and a pencil. Then I turned all the lights off so the only light left on was from my computer monitor which was turned away from them.

I asked them what they would be doing at this same time next year about 5 pm. They said, "Probably on the way here to do some roleplaying." So I told them to write down what they would have on them at the time and read it off to me. I added a flashlight to one of their lists and tossed a flashlight to him so they could see their dice rolls. Then we started to play. Based off their description, I started the game at 5pm, with them en route to my place. I clicked on some ambient-type music with a sort of creepy feel and started to play.

A few hours later (about 4 am) we stopped and everything felt right. They players were hooked like I've never seen before. Smiles on their faces, the one who hated last week's session grinned and said, "We have to play this next week." Not only was it the reaction that I got that felt right, but the amount of creativity and fun I had while running. Haven't felt that in years. Didn't use a battlemat. Didn't use premade character sheets. Didn't even use a GM's screen.

Not that I will be running every session in the future like this but it was a great refresher and I hope will lead to more. :D Has anyone else had something like this happen? Please share!! :cool:
 

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Wow...that's wonderful to hear!

The most atmospheric game I ever played in was played in similar lighting...the only light was behind the DM. Of course, it had to be CoC as well :D As I recall, we ended the session by running screaming out of the Scottish castle with the weird mirror in the basement because we could all feel our skin getting hotter and then the NPC burst into flames...:D

but it's great to hear you had a great session. Don't lose faith in yourself!
 

John Crichton said:
Not that I will be running every session in the future like this but it was a great refresher and I hope will lead to more. :D Has anyone else had something like this happen? Please share!! :cool:

John,

That sounds great !

Maybe you need a lighter system than d20 to let your creativity express itself...

I myself am lately more and more frustrated at how heavy d20 is. However, it seems to be the only game for really heroic stuff...

:(
 


Funny how that is. The best game I've ever run, with 7 players(!!) a couple of years ago was Dark Conspiracy. I hadn't prepared anything, but the mood was just SO dark and scary and I have NO idea where it came from. Everything just clicked and people were seriously freaked out by it. No music or anything either, just people talking to each other...

I tell you, when the players opened the fridge out on the old abandoned farm in the middle of no-where and found a heart on a plate with a huge bite taken out they all looked at each other, saying nothing, no smiles or anything. And I knew I had them right where I wanted them. And it was all downhill (or uphill) from there on in :D

And seriously... a heart with a bite taken out of it... come on :D LOL.
 

That sounds really cool. It would seem nothing got in the way of roleplay-immersion, no rules or nothing...creating a great atmosphere.

My best DM'ing experience was a one-shot 99% improvised MegaTraveller adventure. A company had lost contact with their research facility on an otherwise un-inhabited planet, and the pc's were sent to investigate. Although two of the players left the game, the four remaining got really into the spooky atmosphere. What was really great was that my father was outside, sneaking close to the window and went "Bwwaaaarhhh!!!" Man, everybody jumped!:D It wasn't planned or anything, but by chance it was at the height of suspense, awesome:D

Actually, I have discovered that my best DM'ing sessions have all been very much improvised, although I've always said I wasn't good at improvising. The thing is, I really want to run a long campaign, and I tend to get afraid of ruining continuity if I improvise...

darklight
 

My greatest session happened with a random encounter.

The PCs encountered a Behir who pleaded with them to vanquish the evil dragon that was killing all his food and tormenting local people.

(all made up on the spot)

The PCs get to the dragon's lair and have to scale a 100' rock face. They get to the top and a jouvenile brass dragon offers them tea and crumpets.

(all made up on the spot)

The session ensued with them running back and forth attempting negotiantions between the two. When that failed they sicked the behir on a dwarven town they didn't like any way.

(come to think of it, it may have been a braghest (sp) but you get the point)
 

Tallarn said:
The most atmospheric game I ever played in was played in similar lighting...the only light was behind the DM. Of course, it had to be CoC as well :D As I recall, we ended the session by running screaming out of the Scottish castle with the weird mirror in the basement because we could all feel our skin getting hotter and then the NPC burst into flames...:D
Ya know, the lighting really helped me as well. I like to use facial expressions and all, but the body language must have looked great in low light. :) And it is always bad when NPC's burst into flames. :D
Tallarn said:
but it's great to hear you had a great session. Don't lose faith in yourself!
That's good advice. I was getting down on myself alot.
Originally posted by Eudaimic
Funny how that is. The best game I've ever run, with 7 players(!!) a couple of years ago was Dark Conspiracy. I hadn't prepared anything, but the mood was just SO dark and scary and I have NO idea where it came from. Everything just clicked and people were seriously freaked out by it. No music or anything either, just people talking to each other...
That is alot of players to make a good atmosphere with. I am impressed. Plus, I rely heavily on music so doing it without it is a feat as well. ;)
Originally posted by darklight
My best DM'ing experience was a one-shot 99% improvised MegaTraveller adventure. A company had lost contact with their research facility on an otherwise un-inhabited planet, and the pc's were sent to investigate. Although two of the players left the game, the four remaining got really into the spooky atmosphere. What was really great was that my father was outside, sneaking close to the window and went "Bwwaaaarhhh!!!" Man, everybody jumped! It wasn't planned or anything, but by chance it was at the height of suspense, awesome
I wasn't there, but I'm going to have to go with "classic" on that one. It's something like that, that will be talked about for some time in your circle. :cool:
Originally posted by Drawmack
My greatest session happened with a random encounter.
That is sweet. I miss that feeling of something popping into my head that turns into pure genius in hindsight.
Originally posted by Sammael99
Maybe you need a lighter system than d20 to let your creativity express itself...

I myself am lately more and more frustrated at how heavy d20 is. However, it seems to be the only game for really heroic stuff...
I'm thinking of getting rid of the battlemat for starters or at least hiding it from the players and simply describing things like I did in the session mentioned and in the old days.

Originally posted by Dr Midnight
ROCK ON! Excellent.
I'm serious when I say I haven't had this exact emotion playing RPG's in some time. :D
 
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John Crichton said:
Didn't use a battlemat.

Rock on!

Seriously, I now hate battlemats. The little bastards. I just ran the first non-dnd game our group has ever played today. It didn't use a battlemat. What was it? It was . . .

FENG SHUI.

No battlemat, just but-kicking action. The players took to it like fish to water. Lobsters went flying, old men were sent flying, old ment sent others flying, almost everything you can rationalize went flying. A car went flying, with a (yet another) old man and an assisin in the front seats and a back-alley brawler on the hood. The upper 3 stories of a building went flying (while the rest crashed in flames), while still containing a hostage, the hostage taker, and a PC. The dice went flying, in my general direction, when I told Curran the damage rating of a 25 story fall.

It was, to be concise, damn fun. :cool:
 

Congratulations! It's great when everything clicks like that - really makes you glad you're a gamer. :)

The best session I've ever run was a one shot Call of Cthulhu module: In Media Res by John Tynes, from The Unspeakable Oath #10. It's a brilliant module, and I ran it for two fairly experienced players and one novice player. We used a few props and played it mostly as a LARP - it's a twisted setup that relies heavily on player interaction - and it was awesome. :D

That was 1993, and I still look back on it very, very fondly.
 

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