John Crichton
First Post
Re: Re: I have just run my best session in years...


That sounded like a ton-o-fun. I'm going to try running some high-action stuff w/o a battlemat. I used to do it ALL the time but with all the rules and feats and the like in 3e; well you get my drift. I'll give it a shot and see how it works out. I have high hopes.Jeph said:
Rock on!
Seriously, I now hate battlemats. The little bastards. I just ran the first non-dnd game our group has ever played today. It didn't use a battlemat. What was it? It was . . .
FENG SHUI.
No battlemat, just but-kicking action. The players took to it like fish to water. Lobsters went flying, old men were sent flying, old ment sent others flying, almost everything you can rationalize went flying. A car went flying, with a (yet another) old man and an assisin in the front seats and a back-alley brawler on the hood. The upper 3 stories of a building went flying (while the rest crashed in flames), while still containing a hostage, the hostage taker, and a PC. The dice went flying, in my general direction, when I told Curran the damage rating of a 25 story fall.
It was, to be concise, damn fun.![]()

I'll have to give that a look because my players have not had a really good CoC run thrown at them yet (I have yet to GM it because of time). And modules are so helpful these days because of life getting in the way of proper planning.Originally posted by haiiro
Congratulations! It's great when everything clicks like that - really makes you glad you're a gamer.
The best session I've ever run was a one shot Call of Cthulhu module: In Media Res by John Tynes, from The Unspeakable Oath #10. It's a brilliant module, and I ran it for two fairly experienced players and one novice player. We used a few props and played it mostly as a LARP - it's a twisted setup that relies heavily on player interaction - and it was awesome.
That was 1993, and I still look back on it very, very fondly.
