Saracenus
Always In School Gamer
Bladesingers and Race:
Crunch: No restriction
Fluff: Strongly elves and eladrin only with some exceptions for half-elves.
What does this mean? In FR and Neverwinter if a non-elven/eladrin bladesinger exists, then it better be a good story.
Then again, re-skinning a concept is pretty damn easy... from the simple, in my campaign bladesinging is widely known and taught by all peoples to the more arcane "my samurai has learned to wield his blade with magic and now his very movement is a dance with his katana."
I am about to play in a homebrew campaign and I am re-skinning the changling race for my PC.
I am basically take the concept of the Faceless Ones from George R.R. Martin's A Game of Thrones series and my human PC has given himself completely over to the Raven Queen as an instrument of fate. He is a human who has given up his own identity and can now shift form with a thought to better "execute" his divine mistresses' bidding.
Back to the Bladesinger. I think it is a great complement to the swordmage which is more "fightery" than "magey." Bladesingers are more magey than fightery but still use a weapon more than a straight wizard.
I would definitely not stand and fight with a bladesinger, that would be a quick death. Eldarins with their "bamf" and elves with their "fancy-footwork" definitely make it easier to get gone when close contact is less desirable.
The damage output is definitely not striker level, but respectable. But really where they shine is the ability to inflict conditions on the target of your basic attack or another target within 10 squares. Its not mass wizard control, its more like the opposite of the monk, which is STRIKER with a pinch of control and the bladeslinger is CONTROL with a pinch of striker (that is what one of the other players said about my PC after the first encounter was done).
As for Neverwinter being dead, it was functionally wiped out during the spellplague but some staid on despite the trouble and now some "lord" from Waterdeep is throwing his weight around and being all competent like the Romans in Life of Brian which has the locals in a tizzy. After all what has the Waterdeepians done for us, besides building roads, aqueducts, and laws?
Crunch: No restriction
Fluff: Strongly elves and eladrin only with some exceptions for half-elves.
What does this mean? In FR and Neverwinter if a non-elven/eladrin bladesinger exists, then it better be a good story.
Then again, re-skinning a concept is pretty damn easy... from the simple, in my campaign bladesinging is widely known and taught by all peoples to the more arcane "my samurai has learned to wield his blade with magic and now his very movement is a dance with his katana."
I am about to play in a homebrew campaign and I am re-skinning the changling race for my PC.
I am basically take the concept of the Faceless Ones from George R.R. Martin's A Game of Thrones series and my human PC has given himself completely over to the Raven Queen as an instrument of fate. He is a human who has given up his own identity and can now shift form with a thought to better "execute" his divine mistresses' bidding.
Back to the Bladesinger. I think it is a great complement to the swordmage which is more "fightery" than "magey." Bladesingers are more magey than fightery but still use a weapon more than a straight wizard.
I would definitely not stand and fight with a bladesinger, that would be a quick death. Eldarins with their "bamf" and elves with their "fancy-footwork" definitely make it easier to get gone when close contact is less desirable.
The damage output is definitely not striker level, but respectable. But really where they shine is the ability to inflict conditions on the target of your basic attack or another target within 10 squares. Its not mass wizard control, its more like the opposite of the monk, which is STRIKER with a pinch of control and the bladeslinger is CONTROL with a pinch of striker (that is what one of the other players said about my PC after the first encounter was done).
As for Neverwinter being dead, it was functionally wiped out during the spellplague but some staid on despite the trouble and now some "lord" from Waterdeep is throwing his weight around and being all competent like the Romans in Life of Brian which has the locals in a tizzy. After all what has the Waterdeepians done for us, besides building roads, aqueducts, and laws?