the Jester said:I think you're a softy.
Which isn't always bad, but it's a matter of taste. Me, I'd've killed 'im.
Technik4 said:Eh. Seems kinda harsh to me. How do you do 15 points of Con damage to a dwarf anyway? I'm sure there are some assasins higher level than 6 that would like to know...
Technik
I agree that thier precautions were insufficent, I'm not sure why they didn't increase security, particuarly after the very expensive posion was used against the dwarf. I'm not a killer GM, however my games are dangerous. One player is on his third character. I don't refuse to kill PC's, I just dislike "make this roll or die" situations, and the dwarf was still recovering from the first poisioning.Starglim said:To me their precautions were laughable, considering that they'd made an enemy of a powerful man and already been attacked once by the assassin. Only you can say whether your players made a reasonable effort to respond to the threat and deserve a break, or whether they got what was coming to them and will learn for the future that you'll never kill a PC and they can get off lightly from dangerous-looking situations. It was nicely played for effect though.
Is there a specific reason that they can't scrape together 5000gp and get the dwarf raised? Losing 5000gp and a level would hurt the dwarf PC and the party less, in the long run, than what you imposed, and could still fit with the cleric's diagnosis of "mostly dead". edit: In fact you could skip the whole finding of a priest and spellcasting, and just dock him a level to stay alive.
twofalls said:What would you have done?
Custom poision. Maidens Kiss DC:18 Dam:1d6 con/ 6 +1d6 con Contact (2,500sp. dose) I've altered poision prices to fit my lower treasure awards, and I play a silver standard not a gold standard.Technik4 said:Eh. Seems kinda harsh to me. How do you do 15 points of Con damage to a dwarf anyway? I'm sure there are some assasins higher level than 6 that would like to know...
Technik
I..... Yeah, I have to agree.Planesdragon said:1: Not used an assassin two levels higher than the party.
3: Had the assassin kidnap the dwarf, and bring him to the merchant's home. there's no rule that an aassassin can't use nonlethal damage for one--a sap works great for this. You'd give the sleeping PCs a whole second chance to wake up, and the dwarf would get a chance to confront the ugly merchant dad.
The whole point of the game is PC action. When an NPC can destroy a PC without any real action, the whole point of the game is broken.