I Just Couldn't Bring Myself to Do It


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I think you did a nice thing for your players and I'm sure they appreciate it. :)

If it were me, though, I would have killed him. As has been said before, why didn't the players have any better watches set? 1 person on watch and 1 PC in another area of the ship? And this is after the PC had been attacked and almost killed in the marketplace? Hopefully you haven't set a precedent and the players think that you're a "softy" DM. But then maybe if they do it'll be even that much more fantastic when you spring the killer NPCs on them. ;)
 



Eh. Seems kinda harsh to me. How do you do 15 points of Con damage to a dwarf anyway? I'm sure there are some assasins higher level than 6 that would like to know...

Technik
 

Technik4 said:
Eh. Seems kinda harsh to me. How do you do 15 points of Con damage to a dwarf anyway? I'm sure there are some assasins higher level than 6 that would like to know...

Technik

Bad-azz poison?
 

Starglim said:
To me their precautions were laughable, considering that they'd made an enemy of a powerful man and already been attacked once by the assassin. Only you can say whether your players made a reasonable effort to respond to the threat and deserve a break, or whether they got what was coming to them and will learn for the future that you'll never kill a PC and they can get off lightly from dangerous-looking situations. It was nicely played for effect though.

Is there a specific reason that they can't scrape together 5000gp and get the dwarf raised? Losing 5000gp and a level would hurt the dwarf PC and the party less, in the long run, than what you imposed, and could still fit with the cleric's diagnosis of "mostly dead". edit: In fact you could skip the whole finding of a priest and spellcasting, and just dock him a level to stay alive.
I agree that thier precautions were insufficent, I'm not sure why they didn't increase security, particuarly after the very expensive posion was used against the dwarf. I'm not a killer GM, however my games are dangerous. One player is on his third character. I don't refuse to kill PC's, I just dislike "make this roll or die" situations, and the dwarf was still recovering from the first poisioning.

This is a lower (not really low, but less) magic game. No raise magic is allowed.
 

twofalls said:
What would you have done?

1: Not used an assassin two levels higher than the party.

3: Had the assassin kidnap the dwarf, and bring him to the merchant's home. there's no rule that an aassassin can't use nonlethal damage for one--a sap works great for this. You'd give the sleeping PCs a whole second chance to wake up, and the dwarf would get a chance to confront the ugly merchant dad.


The whole point of the game is PC action. When an NPC can destroy a PC without any real action, the whole point of the game is broken.
 

Technik4 said:
Eh. Seems kinda harsh to me. How do you do 15 points of Con damage to a dwarf anyway? I'm sure there are some assasins higher level than 6 that would like to know...

Technik
Custom poision. Maidens Kiss DC:18 Dam:1d6 con/ 6 +1d6 con Contact (2,500sp. dose) I've altered poision prices to fit my lower treasure awards, and I play a silver standard not a gold standard.

He has a +8 fortitude save (+10 vs poison) and he missed them both AND his save vs the Coup de Grace when the Assassin struck the second time. Just damn bad dice night for him.

I can appreciate folks thinking I'm a softy after only reading this thread. My players would laugh at you however. :) In the Reelio Jungle three PC's died. I don't normally create adventures that are so deadly, however I wanted the Reelio to represent hell on earth and populated it with Moss Trolls at the top of the food chain, as well as pygmie cannibals. At the time they were 3rd level adventurers and during one nasty fight they barely survived an encounter three CR's above them (and were victorious... damn PC's just wont run). They have sworn never to return... so it will be a lot of fun when they find out that they have too...

Anyhow, like I said, the Dwarf wasn't involved in his own defense as his Con had only healed back to 9 before the Assassin struck again, so he was still very sick. I don't think the players understood the danger of thier situation... which was silly I agree. After the roleplaying of the evenings trial an the predations of the Assassin (they were stuck in Port waiting for a scholar to uncover badly needed information) once they could actually leave they talked about how they felt the city was even more dangerous than the Reelio... and tney hadn't even lost a character in the city. ;)
 

Planesdragon said:
1: Not used an assassin two levels higher than the party.

3: Had the assassin kidnap the dwarf, and bring him to the merchant's home. there's no rule that an aassassin can't use nonlethal damage for one--a sap works great for this. You'd give the sleeping PCs a whole second chance to wake up, and the dwarf would get a chance to confront the ugly merchant dad.


The whole point of the game is PC action. When an NPC can destroy a PC without any real action, the whole point of the game is broken.
I..... Yeah, I have to agree.
 

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