except that argument IS HOW PERSONABLE the player is...I'm not basing the difficulty off how charming the player is. I don't care how charming or not the player is. I need to know what the argument being made to the king is in order to adjudicate the outcome.
if you don't know what to say without pissing someone off IRL you most likely are going to when asked for details piss off the king...even if your character would not
i don't understand what is wrong with him being a DC for a cha skill... if that is what the players want?This isn't a CRPG with 3 choices, 2 of which don't matter. It is an RPG. I expect that players in an RPG are going to act through their characters. Not with funny voices or in character speeches or any of that -- I don't even do that for NPCs half the time. But it is not an RPG if the king is just a diplomacy check without any context or input from the player.
okay then let me walk you through one...I am honestly having trouble imagining what this even looks like with a blind diplomacy check being the deciding factor. Did the party meet an NPC with a glowing exclamation point over their head that said, "Go to the king and convince him to reduce the turnip taxes!" and then the party went to the throne room and rolls to see if they beat a 15 to reduce the turnip taxes?
there is a HUGE war coming ( I mean planar in scope) and the players need (I guess want) the prince to convince the regnant to help them. They have interacted with Prince Ken a dozen times (mostly friendly although at least once not). If they remember every detail I have given them they will know the perfect things to say to get him (hit his ego a bit, then praise him) but the guy that take the best notes isn't here this week...
so we have Ross the 30ish cha maxed ranks in like 2 or 3 cha skills and a feat that makes him persuasive come up to the prince. ANd he lays out "Look, the slime men are coming" (no the name of the bad guys isn't slime men but my PCs keep calling them that. "We need your help. Can you convince the regent to mobilize your armies and attack when we need it"
Prince Ken thinks it over and says "Whats in it for me?"
now out of game I think that is a perfect soft ball right over the plate for Ross to hit out of the park... I mean this is easy channel your inner 'the tick' and say something to the effect of 'i don't want earth destroyed, it's were I keep my stuff'
Ross chokes. he studders and says "Um, I don't know" then says "Hey out of game can I just make a diplomacy check?"
I in my head set a dc and he rolls and makes it or not... it doesn't matter what it is or isn't he says cause his character knocks it out of the park.
I said it earlier about fadeing to black... basicly we just "Yadda yaddaed" the part we didn't want to play and got on to the part we did.