Dirigible
Explorer
"Soul" is not something a game system has. It is something the players bring to the game.
In tiny black glass vials engraved with red sigils...
"Soul" is not something a game system has. It is something the players bring to the game.
That's 7.73e on the holodeck, you luddite!Algolei said:You decrepit old 3.xE lovers make me laugh! You'll have to evolve to 7E sooner or later, why put it off? Throw away those ridiculous old books and upgrade now!
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Akrasia said:I mean, you don't see much in the way of nostalgia for Dragonquest -- a very slick and well-done game in its time.
Quasqueton said:"Soul" is not something a game system has. It is something the players bring to the game.
[wheeze]Algolei said:You decrepit old 3.xE lovers make me laugh! You'll have to evolve to 7E sooner or later, why put it off? Throw away those ridiculous old books and upgrade now!
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Akrasia said:The 3.x versions of the game lack the quirks, idiosyncratic writing styles, and aesthetic/stylistic charms of 1st edition AD&D or Basic/Expert D&D. Hence 3.x will never generate the same amount of nostalgia as the early versions of D&D do (yes, there will be some nostalgia, but just not very much of it in comparison to O/AD&D).
I mean, you don't see much in the way of nostalgia for Dragonquest -- a very slick and well-done game in its time. The same goes, to a lesser extent, for 2nd edition AD&D. The reason: Dragonquest and 2nd edition AD&D lacked the charm and character of the 1st edition AD&D or basic/expert D&D rules. (Yes, there are many 2nd editions fans out there, but their numbers are dwarfed by those who have nostalgic feelings for 1st edition AD&D or basic/expert D&D.)
You never forget your first.
Henry said:That's the core of the whole matter, isn't it? First loves, first times, first cars, first games you ever played...
Henry said:That's the core of the whole matter, isn't it? First loves, first times, first cars, first games you ever played...