• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

I need ideas for an "artifact"

Daily power: As a move action, step into an area of dim or no light. You immediately teleport into a area of dim or no light that is with 5 miles and is located either under a child's bed or in a child's closet.
Nice, but you'd need more definition; teleport normally requires Line of Sight. Do you need to know the closet/bed is there and that the inside/underside is dark? You're going to be squeezed when you get there - another violation of "normal" teleports - too.
 

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Daily power: As a move action, step into an area of dim or no light. You immediately teleport into a area of dim or no light that is with 5 miles and is located either under a child's bed or in a child's closet.
My brain is obviously not wired in the right way! I wouldn't come up with this in a million years - and I have a daughter who, when she goes to bed, sets her toys on guard to protect her against monsters.
 

My brain is obviously not wired in the right way! I wouldn't come up with this in a million years - and I have a daughter who, when she goes to bed, sets her toys on guard to protect her against monsters.
That's adorable. My daughter is only 12 months, but I'll have to make sure to get her a whole host of stuffed guardians.

For some reason, the combination of "large furred stealthy goblin" always mixes itself into my head as "evil teddy bear," which is why I've never been big on bugbears as antagonists. Combine that with the intimidating roar mentioned above, and now I'm thinking of Sully (of Monsters, Inc. fame) wielding a bloody greatsword amidst a sea of carnage. Teleporting under kids' beds was the next "logical" step.

Aside: Imagining bugbears as having color-changing fur (explaining the stealthiness) that bursts into neon colors during battle makes me want to put bugbears in my next game. Perhaps with cyclopean servitor goblins.
 


Take a look at Warlock and Psion powers and paragon paths: they have several fear, shadow and summoning powers that could be thematically appropriate. Especially the stuff in Heroes of Shadows and for Shaper Psions.
 

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