• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

I need some beta-testers for an upcoming gaming resource...

Dracorat

First Post
This is a program that allows you to "clip out" cards from any resource where you have power cards (on your computer that is) and then place those cards on the screen for you to move around. It's my solution for "Why do I have to print out these cards every time I want to use them?".

The first copy of the program has gone out in Beta Wave 1.

Finally, here's a screen shot to whet your appetites...

(Note that I created these cards with a character I created in the DDI Character Gen - you will not start with any cards "pre-loaded" and you'll have to make your own.)

For the testers:

Current Open Bugs / Issues:
  • There is no way to make your own tabs in the program currently. This will be added later. For now, you can edit Settings.xml if you can work XML.
  • You cannot change which tab a card belongs to. This will come in a future build.
  • Portrait vs. Landscape option in the New Card screen is not yet working.
  • New card clipping screen sometimes doesn't capture all monitors on a multi-monitor computer. I'll track this down eventually, but it's low priority at the moment

Upcoming features not yet implemented in any fashion, but I plan to implement eventually:
  • Import/Export cards
  • Support "game states" that will load different tab sets with different decks defined.
  • Save cards pulled out to screen so that the next time the program is loaded, it can put those cards back in the same spots
  • Ability to add markings to the cards (numbers too!)
  • Cut multiple cards at once via rectangular arrays
  • Edit existing cards

Please report all crashes.
 

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Do you still need more testers?

BTW: Any plans to also include "Monster Cards" from the Monster Builder or other sources?
 

Do you still need more testers?

Yes! Send me your email in PM and I'll send you the file.

BTW: Any plans to also include "Monster Cards" from the Monster Builder or other sources?

No - but on my "features to implement" list is the ability to export cards. If you and your friends get some cards together, you can share them.

The thing is, I can't distribute official WotC material without their consent and that's not the purpose of my program anyway - in the final version, I'll put some sample cards out, but nothing major and nothing that wouldn't be fair use. I'm not trying to use WotC material for the promotion of this product - instead, I just want a product that makes using cards on your screen an easy and intuitive process. The cards can be anything really. I actually have been using this program in a limited fashion during the programming of it by clipping out references in my code to cards and positioning them so I can refer to them easy.

The program will have many uses and with the feedback of the testers, hopefully some creative ideas come out that increase those uses even more!

Thanks for volunteering!
 




It's a shame I'm not playing in a 4e game currently - just running one. I'd absolutely eat this up if I were. As it stands the only group I get to play with is running Dresden Files RPG right now.

But, still, good luck with this project. When the final product is done, I'd certainly be interested. Between my wife and myself, we print off enough of these cards that it would be a real treat to be able to only run off the ones we need. :)
 

Just started it the first time.

"Installation" was a no-brainer (just extract the archive into any directory - it now has a "permanent" place in my "4e" subdirectory of my "rpg" directory)

Runs surprisingly fast and stable (.NET 3.5 is already installed due to the old "offline" tools from WotC).

And it was even able to produce a "monster card" (directly from the entry of the Monster Builder) which will help me run my next MapTool game so I can have the full monster description in one simple view rather than try to find the relevant infos in/on the monster token.
I needed to expand the size of the card from the standard 175*250 to 350*500 to be able to read the info easily but it really worked well.

I'm just wondering if there is any way (yet) to remove cards from the screen...
 

Into the Woods

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